Total War: WARHAMMER III

Total War: WARHAMMER III

500 voti
The Titan of the Jungle - Thunder Lizard
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94.487 MB
28 ago 2022, ore 14:33
31 ago, ore 3:19
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The Titan of the Jungle - Thunder Lizard

Descrizione
This mod adds a Thunder Lizard to the Lizardmen factions.

This Titan towers even over the Dread Saurian and can only be recruited as a Renown unit at Level 40 for major Lizardmen factions.

Abilities

- Tremor: Is the TDL's special ability. Its basically so massive, that it constantly causes small earthquakes, damaging and slowing small infantry.

- Settlement Enter: The Thunder Lizard is now able to actually participate in Siege matches more then just destroying walls. In order to enter a settlement: Destroy wall -> activate "Settlement Enter" Ability -> should now be able to walk through the made entry -> once through or even halfway through activate "Revert to Original" ability (to prevent collision issues)

The abilities are only intended for the process of entering a settlement, but can be technically used in every battle, so its up to you to not use it for other matches (Hasnt much of a advantage anyway).

NEW --> Refuel: Triggers in a 5 second interval, replenishing the health and ammo of a flying unit near it. Affected unit is weakend for those 5 seconds. Cannot target Lords and Heros.

Keywords

Mobile Fortress: The TDL has lots of passengers with different weaponry including Skinks with Javelins, Giant Blowpipes, Fireblood Blowpipes and Fire Bolas.

Colossal: Unit has Immense health and size and is Immune to forest Penalties as well as being able to destroy walls in Sieges.

QA

Can it enter the gates in Siege Battle? - It cant even attack the gates by melee but it can destroy the walls, but is to large to enter (AI still somehow managed to do it)

Lord Mazdamundi

As of 4.0 Update Mazdamundi now has a Thunder Lizard Mount option at rank 36. The Mount is almost identical to the regular one combat wise, but looks a bit different.

-> As of 5.0 Is for now removed and will be added as a submod

Known Issues

- screen (the unit) may flicker for like half a second when it turns

- Unit may have issues with attacking and navigating due to its size

Let me know about balancing and other bugs.


Related Mods

SFO Submod by HangedMark
Color Variations by zerg93
French translation by XII


You like Lizardmen? Check out my other mods
153 commenti
Blaster Of Booties 31 ago, ore 10:48 
Its working for me Alfoor, you must have some mods that are making you crash
Óðinn Alföðr 31 ago, ore 8:19 
The game does not start.Deleting the mod and re-subscribing does not help:steamsad:
Chonky Lizard  [autore] 31 ago, ore 3:24 
Mods have been Updated for 5.2.2
Blaster Of Booties 26 ago, ore 19:22 
yes this mod does need and update for the patch, it is a cause for crashes,
Shas'O Heimgri 07 enheden 26 ago, ore 17:22 
I think this one needs an update for 5.2.1 because currently it causes the game to crash.
Fun fact 26 ago, ore 16:06 
Update please <3
Zimmerman 21 ago, ore 13:38 
Update please
Illuminaughty Trav 20 ago, ore 18:04 
Crashes the game after the most recent patch
Yalkin 25 lug, ore 7:53 
It is not enabled in skirmish against ai mode
-=<shadow>=- 17 lug, ore 1:21 
is this still working?