Total War: WARHAMMER III

Total War: WARHAMMER III

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Griffon Knights for High Elves
   
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Tags: mod
File Size
Posted
Updated
1.157 MB
28 Aug, 2022 @ 12:55am
4 May @ 6:05am
11 Change Notes ( view )
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Griffon Knights for High Elves

Description
This mod adds recruitable Griffon Knights units to all (I hope) High Elf factions.

Updated for game version 5.0


+++ Details +++

The unit is based on Yvresse's "Knights of Tor Gaval" Mistwalker unit, with stats balanced to be a middle ground between the Knights of Tor Gaval and Bretonnian Hippogryph Knights.

Griffon Knights are flying monstrous cavalry, recruited from the Griffon Aery, a newly added T5 building upgrade to the Grove military building chain (Avelorn, who lacks the T4 variant of the building, goes straight from T3 to T5).

Griffon Knights are also available in AI Skirmish battles.


+++ Skills & Tech +++

Griffon Knights are affected by:

Buildings:
- Exotic Animals resource buildings

Lord army abilities:
- Sky Master
- Silver Torrent

Technologies:
- Swiftsense
- Shredding Talons
- Heavy Ithilmar Armour
- Obligations of Nobility
- Friends In High Places
- Ancient Lair Warding
- Great Weapons


+++ Compatibility & Requirements +++

Save compatible, can be added to ongoing campaigns without issues.

Will likely conflict with anything that alters the Grove building chain, as well as anything that affects the tool tips for the above-mentioned buildings, skills and technologies.

Requires the TWW 2 DLC "The Warden and the Paunch" (probably).

Will have a minor UI conflict with my mod "Pegasus for High Elves" (specifically, Lord skill and technology tooltips). To use both this mod and the Pegasus one, use the combined mod found here:

https://steamproxy.net/sharedfiles/filedetails/?id=2869195078


+++ Version History +++

- 1.2.5
Updated for game version 5.0
- 1.2.4
Fixed a bug that caused the Griffon Knights not showing up for recruitment when playing as Imrik. Thank you Ralin for pointing it out!
- 1.2.3
Updated for game version 4.0
- 1.2.2
Updated for game version 3.0
- 1.2.1
Added mention of War Lions of Chrace to tech descriptions they had been missing from. Thank you Lycia Pintella for pointing them out!
- 1.2.0
Added unit tier indicator
- 1.1.1
Updated for game version 2.1 and Assembly Kit
- 1.1.0
Changed recruitment rank technology from Elite Champions to Ancient Lair Warding
- 1.0.0
Initial Release


+++ Known Bugs +++

- In the Building Browser, for factions other than Avelorn, the T5 Grove building shows a duplicate unit card indicator for recruitment of Handmaidens of the Everqueen, which should not appear after the T4 version of the building. Does not affect functionality (I think). No idea how to make that go away.

Please let me know about any bugs you discover, I'll try and fix them.


+++ My mods +++

Griffon Knights for High Elves
https://steamproxy.net/sharedfiles/filedetails/?id=2855169117
Griffon Knights & Pegasus for High Elves
https://steamproxy.net/sharedfiles/filedetails/?id=2869195078
Griffon mount for High Elf Noble
https://steamproxy.net/sharedfiles/filedetails/?id=2856571681
Pegasus for High Elves
https://steamproxy.net/sharedfiles/filedetails/?id=2869169397
Temperate Climate is Temperate
https://steamproxy.net/sharedfiles/filedetails/?id=2866517351
Unicorn mount for Handmaiden
https://steamproxy.net/sharedfiles/filedetails/?id=2877260135


+++ Legal +++

Whatever the EULA said. Other than that, none. Credit me if you use this elsewhere, if you feel like it.
19 Comments
Saikyoku 24 May @ 12:29am 
Great mod thanks:)
General Vibes 12 Apr @ 12:50pm 
no worries, thanks anyway
Cassy  [author] 12 Apr @ 9:33am 
@General Vibes
Sorry, I don't know how to make sub mods, nor do I use SFO, so I won't be making one.
General Vibes 8 Apr @ 5:25pm 
any chance of getting a Sfo submod ?
Cassy  [author] 19 Nov, 2023 @ 5:32am 
@Ralin
Should be fixed, thanks for the notice.
Ralin 15 Nov, 2023 @ 8:02am 
dont work for imrik faction
Cassy  [author] 24 Oct, 2023 @ 10:31am 
@Don Frozo
Updated to current game version, sorry this took so long.
Don Frozo 7 Sep, 2023 @ 8:17am 
thank youu - could you please update? :)))
Cassy  [author] 18 Jun, 2023 @ 6:19am 
@Olive
Thanks for the kind words. As to your request, I'm afraid I don't know how to do that I I currently don't have the time to research it.

However, if anyone does know, feel free to use this mod to make a compatible version.
Olive 20 May, 2023 @ 10:46am 
Hello, first of all, thank you for your work. Do you think it would be possible to make this mod compatible with Tabletop Caps - Rebalance so that the Griffon Knights is a unit considered rare and more difficult to obtain in the army?
Thanks in advance