Install Steam						
					
				
				
									login
											 | 
						language
						
																																					简体中文 (Simplified Chinese)
																													繁體中文 (Traditional Chinese)
																													日本語 (Japanese)
																													한국어 (Korean)
																													ไทย (Thai)
																													Български (Bulgarian)
																													Čeština (Czech)
																													Dansk (Danish)
																													Deutsch (German)
																																							Español - España (Spanish - Spain)
																													Español - Latinoamérica (Spanish - Latin America)
																													Ελληνικά (Greek)
																													Français (French)
																													Italiano (Italian)
																													Bahasa Indonesia (Indonesian)
																													Magyar (Hungarian)
																													Nederlands (Dutch)
																													Norsk (Norwegian)
																													Polski (Polish)
																													Português (Portuguese - Portugal)
																													Português - Brasil (Portuguese - Brazil)
																													Română (Romanian)
																													Русский (Russian)
																													Suomi (Finnish)
																													Svenska (Swedish)
																													Türkçe (Turkish)
																													Tiếng Việt (Vietnamese)
																													Українська (Ukrainian)
																									Report a translation problem
							
						
 
											 
													



 
						 
						 
						 
						



 
			 
			

 
 




Removing this mod instantly moves those crime back to the campus administration building, then police cars can correctly deal with crime.
at System.Collections.Generic.List`1[System.UInt32].Add (UInt32 item) [0x00000] in <filename unknown>:0
at CampusIndustriesHousingMod.Managers.WorkerManager.RefreshWorkers (UInt32 step) [0x00000] in <filename unknown>:0
at CampusIndustriesHousingMod.Managers.WorkerManager.RefreshWorkers () [0x00000] in <filename unknown>:0
at CampusIndustriesHousingMod.Managers.WorkerManager.ProcessFrame (UInt32 frameIndex) [0x00000] in <filename unknown>:0
at CampusIndustriesHousingMod.Managers.WorkerManager.OnBeforeSimulationFrame () [0x00000] in <filename unknown>:0
at HealkitMod.Patches.ThreadingWrapperOnBeforeSimulationFramePatch.Prefix (System.Collections.Generic.List`1 ___m_ThreadingExtensions) [0x00000] in <filename unknown>:0
An error has occured in mod's OnBeforeSimulationFrame method.
Mod name: Campus Industries Housing Mod - Turn the Dorms and Barracks to actual living spaces apart from their other functions
Assembly: CampusIndustriesHousingMod, Version=1.0.9086.4829, Culture=neutral, PublicKeyToken=null
Severity: Medium
System.OutOfMemoryException: Out of memory
at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int)
at System.Array.Resize[UInt32] (System.UInt32[]+ array, Int32 length, Int32 newSize) [0x00000] in <filename unknown>:0
at System.Array.Resize[UInt32] (System.UInt32[]+ array, Int32 newSize) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[System.UInt32].set_Capacity (Int32 value) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[System.UInt32].GrowIfNeeded (Int32 newCount) [0x00000]
continued ...
An element with the same key already exists in the dictionary. [System.ArgumentException]
Details:
No details
save, exit e reload and work fine for me