RimWorld
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Shella Backgrounds
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Mod, 1.3, 1.4, 1.5
Descriptores de contenido: Contenido general para adultos, Algún desnudo o contenido sexual
Tamaño
Publicado el
Actualizado el
73.025 MB
24 AGO 2022 a las 6:06
2 AGO a las 23:23
16 notas sobre cambios ( ver )
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Shella Backgrounds

Descripción
New anime-version backgrounds:
  • Royalty
  • Ideology
  • Biotech
  • Anomaly
  • Rabbie & Dragonian
  • Mincho & Moyo
  • Kiiro & Miho
  • Kurin & Ratkin
  • Kurin, Ratkin & Dragonian
  • Milira & MoeLotl

Setting
- Set the background in Game Options - Interface.
- Random will now display one of new backgrounds. (Restart needed)
- Check mod options to hide translation or DLC icons to prevent overlapping.

Compatibility
No dependencies other than Harmony. Compatible with Vanilla Background Expanded.

Credit
Inspired by vanilla art style from three DLCs, also the Lilith class character from a Darkest Dungeon mod Deovolente by GhastRiv.

Adding backgrounds
Adding backgrounds from other mods is simple.
<ShellaBackgrounds.Shella_BackgroundDef MayRequire="stm.ShellaBackgrounds"> <defName>YOURDEFNAME</defName> <backgroundPath>PATH</backgroundPath> <isDLC>false</isDLC> <modIdentifier>YOURMODIDENTIFIER</modIdentifier> </ShellaBackgrounds.Shella_BackgroundDef>

Changelog
Update, December 22, 2023
Updated a new background image, both are mod characters, namely Moyo and Mincho.

I am working as a wage slave in a game company, so I have almost no time to make any mods now. I'm sorry... the race mod may be delayed indefinitely. Speaking of which,I thought my workload would be pretty small as the lead artist, but it turned out that the other members of the art team could only draw girls and scenes. So I almost took on all damn male roles······

Oh, by the way, my background pictures will be updated regularly, but mods I have played are very limited. So if you have a good theme that you think fits me, you can leave a reply in the comment area.

Update, March 18, 2024
Updated a new background image, the theme of version 1.5.
Made some optimizations and version support

Update, April 4, 2024
Updated a new background image, both are mod characters,Kiiro & Miho

Update, April 19, 2024
Updated a new background image, both are mod characters,Kurin & Ratkin

Update, May 4, 2024
Updated a new background image, all mod characters, Kurin & Ratkin & Dragonian. This is an additional update, considering that many people reported that the previous picture of Rakin was too plump and did not fit the setting.

Update, August 3, 2024
Updated a new background image, all mod characters, Milira & MoeLotl,These are two new races.

Discusiones populares Ver todo (8)
3
1
30 OCT 2022 a las 10:09
Any chance for redhead ideology girl?
Zorelnam
2
8 ENE a las 22:42
Shella Mod When?
Der Freischütz
1
2
25 AGO 2022 a las 14:50
AWOOGA
SENPAI!!
460 comentarios
Ambir 26 SEP a las 8:18 
Could you make one background for Save our ship 2?
芒草星 22 SEP a las 6:14 
为什么刚打mod的时候在设置-背景那里还能调背景,但后面玩了会后就在设置-背景里找不到这个按钮了
FG_Remastered 16 SEP a las 18:17 
@Spark_Gate: That looks like base RW isn't working correctly. Try validating your game files. To do this: Close RW, go to your Steam library, r-click on RW > Properties > Installed Files > Verify integrity of game files. Then wait for it to finish (you can check the progress under Downloads) and restart RW.
Spark_Gate 16 SEP a las 13:57 
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
Spark_Gate 16 SEP a las 13:57 
Type Patch_UI_BackgroundMain_DoOverlay probably needs a StaticConstructorOnStartup attribute, because it has a field bgTexture of type Texture2D. All assets must be loaded in the main thread.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type)
System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 ()
System.Threading.Tasks.Task:InnerInvoke ()
System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task)
System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object)
System.Threading.Tasks.Task:InnerInvoke ()
Spark_Gate 16 SEP a las 13:54 
用不了,没有那个设置,无论如何都只是原版,单独开也试了,没用
传火快乐 15 SEP a las 19:40 
有大有小,又大又小.:steamsalty:
naygigger 14 SEP a las 18:35 
thank you
1242175123 6 SEP a las 21:14 
环世界的经典mod之一!必加mod。赞美大佬
Yuka 27 AGO a las 1:55 
YESSS! Hen hao update, makes my lotyl spin.