Arma 3
153 ratings
Freefall Fix
   
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Data Type: Mod
Mod Type: Animation, Mechanics
File Size
Posted
62.788 KB
23 Aug, 2022 @ 3:47pm
1 Change Note ( view )

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Freefall Fix

In 1 collection by Leopard20
My Workshop Releases
4 items
Description
This is a simple mod that fixes the Freefall (halo jump) animation when you place your character +100m above ground, even if there's a walkable object underneath.

It uses the AGLS height (height above ground + objects) instead of the AGL height (height above ground) for triggering the freefall pose.

Note that you can still get stuck in the freefall pose if the object does not have a walkable surface below the player. In technical terms, the object must have a roadway LOD and there must be a roadway surface below where you stand. Objects that you normally walk on, such as buildings, carriers, etc. typically have a valid roadway LOD so don't worry about those. You can check if an object has a roadway LOD like so (point at an object with your gun then run the code in debug console):
allLODs cursorObject findIf {_x#1 == "roadway"} >= 0


The minimum freefall height can be adjusted as well in CBA Addon Options (default is 100m, can be extended up to 1000m).

Performance
For performance reasons the mod only applies to the local player.
The mod adds one EachFrame event handler which should take less than 10us (microseconds) every frame (depending on your CPU performance it can be much less, e.g. ~4us on i7 8700k or 2-3us on 13700k). So it will have no significant effect on client performance.

Multiplayer
Mod is client side. Key is included.

Script Version
The script version is available in this GitHub repository[github.com]. Use this if you want it in your missions or you want no dependencies.

Licence
You are free to do whatever you want with this mod or its contents.

Requirements
Arma 3 v2.10+
CBA

Trivia
This mod has been featured in Community Radar 31[arma3.com]!

Don't forget to rate the mod if it's been useful!
18 Comments
Disco 10 Dec @ 5:49am 
ive been using this mod with WMO for 2 weeks with no issues - i guess it is compatible!
thanks for making this mod
Leopard20  [author] 27 Oct @ 10:12pm 
idk tbh. but if you do test it plz let me know!
Disco 27 Oct @ 5:59pm 
is this compatible with WMO Walking on Movable Objects mod?
Leopard20  [author] 13 May, 2023 @ 10:53am 
yes
earth2karson 12 May, 2023 @ 5:05pm 
just wondering how is your other project going
earth2karson 12 May, 2023 @ 5:05pm 
your still doing arma stuff
Leopard20  [author] 2 Feb, 2023 @ 9:41am 
Just tested and it works fine.
Leopard20  [author] 2 Feb, 2023 @ 9:38am 
Anymore? since when?
Nobutora 2 Feb, 2023 @ 3:09am 
doesnt work anymore
its Dutch [PORN] 26 Oct, 2022 @ 10:31am 
wil credit anyway thanks for reply ^^