Stormworks: Build and Rescue

Stormworks: Build and Rescue

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GM-901 Laurel Guided Missile
   
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Tags: v1.6.7
File Size
Posted
Updated
438.996 KB
22 Aug, 2022 @ 6:05am
19 Nov, 2022 @ 8:18am
5 Change Notes ( view )

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GM-901 Laurel Guided Missile

Description
Feature
Medium sized multi purpose guided missile and launch system.
  • Size: 2 x 2 x 11 blocks
  • Speed: 150 m/s
  • Range: ~3 km
  • High flight stability (vertical launch capable!)
  • High accuracy against stationary / slow targets
  • Resistance to jamming through dynamic frequency control
  • Multiple selectable guidance modes
    • Straight (+ Radar)
    • SACLOS (+ RADAR)
    • GPS (Direct attack)
    • GPS (Top attack)

Note
  • If the guidance of a particular missile is not working, the merge of that missile may be inappropriate. Try cut & pasting the missile and changing the color of the merge.
  • When Radio Freq. Mode is set to Dynamic, the communication frequency with missile is changed by a pseudo-random number every tick. When you use this feature, set the Radio Fq. Update Type (Dynamic) of the missile and missile launcher controller to the same setting.
  • Dynamic frequency control may not work well in a multiplayer environment. If this is the case, try setting the Radio Freq. Mode of the missile and missile launcher controllers to Static.


To upload your creation with all / part of this creation to workshop,
  • My permission - No need.
  • Credit (e.g. URL of this page) - No need, but i'll be glad if there are.



This MC is created by diverting Target Designator, Turret Rotation Controller and Radar Controller.
16 Comments
LuboTubo 15 Feb @ 5:28am 
Would you be able to make a version of this that just sends the same settings to every missile? I'm going to use these on my frigate but the max this can hook up is 9 missiles, and I have 40 to connect, all that is needed is to have the same settings sent to each hardpoint, I have tried doing it myself however it sends the missiles towards the keypad coordinates regardless of what targeting method is selected. The missiles are working fine, it is just the microcontroller with the hardpoints on it
FN-20  [author] 26 Jun, 2023 @ 3:26am 
no, this missile simply flies into the coordinate it received at top attack mode
President Luigi 26 Jun, 2023 @ 1:27am 
Does GPS Top Attack have Radar Guidance in Terminal Stage
PilotHouston5 9 Feb, 2023 @ 5:09pm 
if im just using the gps then radar mode do i need all the sensors
FN-20  [author] 19 Nov, 2022 @ 8:35am 
Electricity was not being input to the laser point sensor, so i have updated to a corrected version.
FN-20  [author] 19 Nov, 2022 @ 8:31am 
When the MODE is set to 12, the missile will fly along the LOS until the onboard radar detects a target. In this setting, the program only refers to the line-of-sight direction, so the settings for Cruise altitude (C. ALT), Terminal range (T. RNG), and Terminal angle (T. ANG) are ignored.
FN-20  [author] 19 Nov, 2022 @ 8:26am 
If you want to avoid collision with the ground when guiding the LOS, move the line of sight slightly away from the ground immediately after launch.
Or, if you wish to attack using the top attack mode, make sure that the target's coordinate information has been acquired and selected correctly, then set the MODE to 5 and fire.
Foggy24 19 Nov, 2022 @ 1:13am 
After launching, the missile climbed to 50m altitude and flew for 100m, began to fly at - 20 degrees to lower the altitude and hit the ground at a distance of 320m from the launching position. Distance from launching position to target: 1145m
Foggy24 19 Nov, 2022 @ 1:10am 
3x2 screen yellow locked mark: ture,1x1 screen mode:R,1x1 screen XYZ data:ture
Foggy24 19 Nov, 2022 @ 1:09am 
Actvate Radar:ture,Lock Current Target:ture