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If you know how to make custom compils the process is the same as before but even
a bit easier since you only have to work on the weapon/item itself,all the arms are now
separated as their own models elsewhere and linked within the QC script included in
each said weapons/items you wanna work on (that was if you needed a touch of
motivation to go back to compiling or get started).
I'm sorry,I only work on things that interest me.