Total War: WARHAMMER III

Total War: WARHAMMER III

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Simple Dynamic Settlements
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標籤: mod
檔案大小
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更新時間
478.802 KB
2022 年 8 月 16 日 下午 5:34
2023 年 9 月 25 日 上午 4:45
31 項更新註記 (檢視)

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Simple Dynamic Settlements

描述
DISCLAIMER: Initialising this mod will cause the game to freeze. It has not crashed, this is the mod changing settlements and is normal, please wait for it to finish.

A simple script mod that replaces settlement skins with those of the new faction after being occupied. this also automatically checks and replaces settlements skins at the campaign start to match owner factions. this means no more humans living in Ogre cities, or Dwarves reclaiming lost holds from orcs only to leave their 'decorations' up, which is a major pet peeve of mine.

Planned features (in no particular order):
- Option to make uniques not be replaced
- Option to allow choice on what settlements are replaced.

Compatibility:

- should be compatible with most mods, but anything adding new factions or changing existing buildings for Chaos, Wood Elves, or Ogre Kingdoms may cause issues.

Known issues:

- Tier 3 models for chaos dwarf factory/outpost buildings when built in province capitals are bugged are disappear. doesn't seem to be any reason for it that I can see or any workaround so may take a while to fix unless CA change something on their end. in the meantime Tier 3 Factory/Outpost settlements will use the Tier 2 model to prevent them all from disappearing.

- Some major settlements are disappearing, usually related to Ogres, Chorfs, or Chaos.

FAQ:

Q: Will you change the battle maps to reflect settlement skin changes?
A: I would love to, but its currently outside the scope of this mod. once I've ironed out the issues and updated it for IE then I might look a bit more into it.

Q: Does this work with co-op?
A: yes

Q: Is this save game compatible?
A: it is recommended you use this on a fresh campaign.

Q: My game is crashing when I start a new campaign with this mod
A: It's not crashing, it's initialising, please be patient and wait it will continue when it is done

Q: Is this mod compatible with custom factions?
A: not fully, it will work for some settlements but factions like ogres, chaos, wefs won't work.

Credit:
The creators of the Tiny Little Cities mod for WH2: this would have been a lot more painful without knowing how to actually replace the settlement skin. they did amazing work and i'm hoping they port the mod to WH3 and update it for the new factions!
熱門討論 檢視全部(4)
17
6 月 1 日 下午 8:38
Is this mod abandoned and if yes is the author going to give the files to anyone to continue this beautiful mode?
Kharn the Betrayer
73
3 月 22 日 下午 3:36
Collective: Minor Bugs & Minor Glitches
EASY BOT Elmer
1
4 月 8 日 上午 2:14
This mod doesn't work on Mac.
nove14112000
1,487 則留言
Vurcingetorix 9 月 15 日 下午 7:44 
Thank you, thumbs up and award sent!
malthric 9 月 15 日 下午 3:59 
please update
Suspicious Entity 9 月 11 日 上午 8:51 
This essentially is a required mod for any campaign
Ryuu Shuo 8 月 20 日 上午 8:08 
update pls
GeorgeTheGreat 8 月 7 日 下午 9:58 
This seems like a wonderful mod.
I have been looking for something like this after not really understanding why the buildings stayed as they are when I was playing as sisters of twilight.
So I consider it might make the most sense to have it so Occupy does not get rid of previous building architecture and yet if a area is Razed and rebuilt/colonized from ruin that it should be rebuilt with the faction building. This mod with such features will prolly be the best.
The main mod I use besides this is the one that adds visuals like little houses and props around a area for the faction that conquers the area.
I am a bit suprized there is not visual's for tree houses in the forestst for Wood elf factions also I am suprised that forest rebirth does not visually make the area foresty on the campaign visuals.
t.a.vanroermund 6 月 26 日 上午 10:44 
Does this still work for anyone playing Old world?
t.a.vanroermund 6 月 26 日 上午 5:36 
Not working anymore with 5.1 on Old world mod:(
MR.F 5 月 28 日 上午 8:35 
@harktheharreld ty champs
Stoneforge 5 月 28 日 上午 7:56 
@harktheharreld THANK YOU!
harktheharreld 5 月 28 日 上午 6:00 
Hi all! I and superforest games have taken on this mod moving forward since Grandolph has gone AFK. We will continue to support it best we can moving forward, adding new feature. Please join us!

https://steamproxy.net/sharedfiles/filedetails/?id=3256221896