tModLoader

tModLoader

3,058 ratings
Loot Beams
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Mod Features: Visual Tweaks
Mod Side: Client
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
221.536 KB
12 Aug, 2022 @ 12:12am
19 Oct @ 12:18am
41 Change Notes ( view )

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Loot Beams

Description
A special thank-you to everyone who has supported this small mod that I threw together in a few minutes, I never would have imagined something like this becoming as popular as it is, and for that I am very grateful.

Latest Update:
As there has been only one different style for the loot beams (a rather ugly one imo) and they are a pain to code, styling has been completely removed. They might not ever return, but I'll keep the assets around in case I ever find a better approach to beam/glow styles. Sorry for the two people who liked the arrow style.

Gives items Borderlands-style loot beams, with the colors corresponding to their rarity. That's about as simple of a description as you can get.
Yes, I know the beams of light on items were popularized by Diablo, I just had Borderlands as my main source of inspiration for the effect.

The mod is fairly configurable, there's a minimum rarity and value of items required for loot beams to appear, a whitelist and blacklist system, and even a way to customize the beam colors for specific items.

If you're using Calamity alongside this mod, I highly recommend also using the Calamity Rarities mod, which can be found here: https://steamproxy.net/sharedfiles/filedetails/?id=2853817477

If you have a bug to report or would like to contribute, consider checking out the mod's github repository: https://github.com/Nobelium-Uranium/LootBeams
Originally posted by tModLoader LootBeams:
Developed By ChemAtDark
Popular Discussions View All (3)
0
29 Dec, 2024 @ 11:07am
PINNED: - /!\ READ /!\ - BEFORE YOU REPORT A BUG - /!\ READ /!\ -
ChemAtDark
202 Comments
ChemAtDark  [author] 1 hour ago 
Actually, there is something I want feedback on, I've added a small flash when the beams appear. I'd like to know if this change is too intrusive and/or if I should make that aspect configurable, because I easily can.
ChemAtDark  [author] 1 hour ago 
...Oh, I just remembered I had a recent update thing, I can't believe I completely forgot. Good catch!
Just a slight visual adjustment, as well as beams fading out while picking the items up. Should be more satisfying to collect a mountain of items on the ground. Haven't tested multiplayer compat for this change (when one person has the mod but the others don't), but it should be fine.
There'll be another update fairly soon, gonna clean up the configs a bit and split some options into their own configs, your configs may be reset as a result.
AVeryLittleGhost 2 hours ago 
yeah
flamedance58 8 hours ago 
What was in the update today?
Than Sech 10 Aug @ 9:59am 
why the hell does this mod make my game crash during blood moon bruh...
flamedance58 13 Jul @ 3:08pm 
Thank for making and upkeeping this!
It feels and looks great and honestly I wouldn't be able to tell it wasn't meant to be a part of the game.
DamageMaximo 7 Jul @ 10:36am 
SO GOOD
breh 4 Jul @ 12:58pm 
MY EYES!!!
DirgeofSwans  [author] 3 Jul @ 4:11pm 
Holy ham and cheese 750k subs that's pretty neato
InspectorGadget 16 Apr @ 6:27pm 
I will check them again, though they shouldn't have been altered. Then again, some of my other mods were acting strangely, but they fixed themselves.