Space Engineers

Space Engineers

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Bulldog Courier Service
   
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Type: Blueprint
File Size
Posted
4.986 MB
10 Aug, 2022 @ 10:10pm
1 Change Note ( view )
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Bulldog Courier Service

In 1 collection by Spaceman Spiff
Utility Vehicles
63 items
Description
Bulldog Courier Service is an armed, high-speed, long-distance, all-environment ship for interplanetary transfer of ore, ingots, and/or parts in hostile environments. No frills, just thrills. Bulldog Courier Service is blazingly fast, agile, and, coupled with its jump drive, able perform interplanetary flights. Its integrated refineries and assembler make in-route repairs easy. Bulldog Courier Service supports a four-person crew with all the amenities.

ENTIRELY VANILLA; NO MODS; NO ROTORS/HINGES/PISTONS; PROJECTOR BUILDABLE IN SURVIVAL!

Two scripts are utilized with Bulldog Courier Services:
- Isy's Simple Doors: https://steamproxy.net/sharedfiles/filedetails/?id=1751168996
- Automatic LCDs 2 script (https://steamproxy.net/sharedfiles/filedetails/?id=822950976)

STATISTICS
  - Blocks: 582
  - PCUs: 7,466
  - L × W × H: 57½m × 37½m × 25m
  - Empty Mass: 538 tons (all realistic 1-1-1 settings); 550 tons as-spawned with O2/H2 generator ice, ammunition, and tools
  - Maximum Gross Mass (Earth; all realistic 1-1-1 settings): 1,500 tons

POWER
  - 7 batteries (primary)
  - 3 hydrogen engines (secondary)

PROPUSION
  - hydrogen thrusters
  - 2 hydrogen tanks
  - 5 O2/H2 generators
  - 1 jump drive; range 1,666 km at maximum gross mass, 2,000 km empty

PRODUCTION
  - 1 advanced assembler with speed modules
  - 2 advanced refineries with yield modules

CARGO
  - 1 large cargo container
  - 3 small cargo containers

DEFENSIVE WEAPONS
  - 1 assault cannon turret
  - 1 missile turret
  - 3 gatling turrets
  - 4 interior turrets

OFFENSIVE WEAPONS
  - 1 rocket launcher

SURVIVAL
  - 1 medical room
  - 2 oxygen tanks
  - 4 cryo chambers
  - 1 control seat
  - 2 control stations
  - 1 ore detector
  - 1 airlock

CONTROLS 1
{1} Camera Front View
{2} Rocket Launcher
{3} Magnetic Plates Autolock On/Off
{4} Magnetic Plates Switch Lock
{5} Camera Down View
{6} Connector Switch Lock
{7} Hydrogen UP Thrusters Decrease Thrust Override
{8} Hydrogen UP Thrusters Increase Thrust Override
{9} Hydrogen Thrusters On/Off

CONTROLS 2
{1} Camera Front View
{2} Jump Drive Recharge On/Off
{3} Jump Drive Decrease Distance
{4} Jump Drive Increase Distance
{5} Jump Drive Jump
{6} Antenna On/Off
{7} Ore Detector On/Off
{8} Hydrogen Engines On/Off
{9} Batteries Recharge On/Off

CONTROLS 3
{1} Spotlights On/Off
{2} Marker Lights On/Off
{3} ---
{4} Interior Turrets On/Off
{5} Gatling Turrets On/Off
{6} Missile Turret On/Off
{7} Assault Cannon Turret On/Off
{8} ---
{9} ---

NOTES FOR BUILDING WITH A PROJECTOR IN SURVIVAL
See the last picture for the projector's configuration.
1. Build a single armor block on a powered grid to ensure adequate clearance, then build a large-grid projector atop the armor block.
2. Load the blueprint into the projector; set the projector to "Keep Projection".
3. Build the blueprint.
4. Grind the armor block to decouple the ship from the powered grid.
5. Convert the ship from "station" to "ship" for flight.

REQUIRED PARTS FOR BUILDING IN SURVIVAL
  - 16,332 Steel Plates
  - 2,741 Metal Grids
  - 4,219 Interior Plates
  - 7,917 Construction Components
  - 639 Motors
  - 822 Large Steel Tubes
  - 2,210 Small Steel Tubes
  - 1,710 Computers
  - 146 Displays
  - 214 Girders
  - 763 Bulletproof Glass
  - 683 Power Cells
  - 1,160 Superconductors
  - 40 Detector Components
  - 26 Gravity Components
  - 27 Medical Components
  - 40 Radio-Communication Components
9 Comments
JCataclisma 14 Sep, 2022 @ 8:54am 
Oh, yeah! And it seems like they will add much more from now on.
Spaceman Spiff  [author] 14 Sep, 2022 @ 8:51am 
(I'm having fun with various ships and their nose art.) I'm doing a "tugship" called "Rosie" right now that's got an image of "Rosie the Riverter" from WW2 propaganda posters (I guess that's what you'd call them) with "Rosie" on the LCD screens. I think nose art adds a nice touch to a build.)
JCataclisma 14 Sep, 2022 @ 8:31am 
Completely understood! Thank you again - for the entire collection but, now, MOSTLY for the Bulldog one! :steamhappy::steamthumbsup:
Spaceman Spiff  [author] 14 Sep, 2022 @ 8:13am 
Hey, you can freely use whatever I create in any way, unmodified or modified. Have fun with them! Space Engineers is all about creativity, and everybody's designs are inspirations for others, in my opinion. We all see things a bit differently, and we all have different needs depending on how we're playing. So tweaking designs to meet specific needs is important. Some people are terribly protective of their creations. Quite simply, I am not. Like I said, have fun with it. :steamhappy:
JCataclisma 14 Sep, 2022 @ 7:53am 
Mr. Spiff!

I couldn´t resist, after enjoying SO MUCH by traveling with this ship, so that I´ve started to create some kind of 'mid-class carrier' for this model. I intend to upload a very specific savegame containing that version, as long as your original one; also some similar stuff I am performing upon one of Taidyr´s ships, and then I´d really like you to take a look if you´d agree whether I re-uploaded such 'Carrier' version - which, in all my amazing creativity, I named "Bulldog Carrier Services", still with your logo. :-D

Cheers!
Spaceman Spiff  [author] 11 Sep, 2022 @ 12:26pm 
Thank you.
JCataclisma 11 Sep, 2022 @ 7:54am 
Bah!, awesome! If I ever had a doubt regarding downloading it, just needed to look at the 1st and 4th pictures. So darn cool!
Spaceman Spiff  [author] 11 Aug, 2022 @ 4:17pm 
Honestly, it's a leftover from my start with the ship. I had intended a pure vanilla design (no DLC), but gravitated to using the two decorative packs. I just didn't update the stairs. I haz the dumbs.
Mantha 11 Aug, 2022 @ 3:25pm 
Might be your nicest looking ship yet Spiff!
Question though- For the entry/exit staircase at the bottom, why not use the Decor #2 grated stairs, instead of the base game's old diagonal vent cover?