RimWorld

RimWorld

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Arakkoa Race
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
999.644 KB
10 Aug, 2022 @ 3:58pm
16 Apr @ 10:26am
24 Change Notes ( view )

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Arakkoa Race

In 1 collection by Intrspace
Intr's Mods
2 items
Description
Adds the Arakkoa race from Blizzard's World of Warcraft. Includes a playable Arakkoa race faction, a friendly tribal Arakkoa faction and an optional enemy tribal Arakkoa faction. Also, naturally, contains Arakkoa backstories :)

This mod is intended to be simple and vanilla-friendly, just like the average race mod.

Includes the Cursed Arakkoa xenotype for owners of the Biotech DLC



Arakkoa, or heirs of Arak - their ancestral homeland, are a species of colourful, large humanoid birds with wings and two sets of limbs, who partially resemble a corvid. Their creator, the phoenix goddess Rukhmar, had made them many, many years ago, after which they successfully conquered their whole world with the help of their magical prowess, combining light, arcane and void magic schools. They used the same magic confluence to create knowledge-keeping crystals called Apexis, named after their civilisation.

To humans they appear androgynous. They are slender with large pectoral muscles to facilitate flight. Their bodies are covered in feathers, including their wings and tail.

They are highly intelligent and are supposedly able to perfectly imitate a speaker's language just by listening for a while. However, their three slender fingers and unwieldy wings make them less suitable for manual labour.



These are the stats:

MarketValue = 1750
MoveSpeed = 5.0
MeleeDodgeChance = 1.07
ShootingAccuracy = 1.04
ComfyTemperatureMin = 10
ComfyTemperatureMax = 30
TameAnimalChance = 1.05
ToxicSensitivity = 1.25
PsychicSensitivity = 1.2
SocialImpact = 1.1
NegotiationAbility = 1.1
ResearchSpeed = 1.15
GlobalLearningFactor = 1.25
GeneralLaborSpeed = 0.90
FilthRate = 2



Big thanks to Aelanna from the HAR Discord server for helping me out.


Please report bugs and post balance suggestions :)





To do:
•Tweak Arakkoa trader stock to be more interesting (1.4 changed the way stock is generated. I haven't looked yet if it's easily modified)
•Add more names and backstories

Known issues (will fix later):
Immortals can spawn with joywires
Immortals can be body purists
Immortals can rarely spawn with a wrong backstory
49 Comments
Typh 16 Apr @ 2:52pm 
Update : Steam was lagging and taking its time to install it seems. Now all looks proper.
Intrspace  [author] 16 Apr @ 2:33pm 
It works for me. What doesn't work?
Typh 16 Apr @ 1:39pm 
just tried it in game, still does not work.
Typh 16 Apr @ 1:10pm 
Game still thinks the mod is 1.4 despite it saying 1.5
shoes 12 Apr @ 6:29pm 
An update would be appreciated. It's fun to fight several factions from different franchises and a simple mod like this means that I don't have to scan for compatibility issues.
Intrspace  [author] 12 Apr @ 3:22am 
Hey anyone wants me to update this?
Intrspace  [author] 19 Jul, 2023 @ 9:46am 
I consulted the smart people on Discord and the only thing I can tell you is to stop using EDB Prepare Carefully because it has poor compatibility with HAR races :p
People instead use Character Editor which has the same functionality
Sir Brother Richard 19 Jul, 2023 @ 5:03am 
this race isnt capable of being saved in EDB prepear carefully
-nill 31 May, 2023 @ 8:59pm 
Pretty trinkets.
Quill 8 May, 2023 @ 2:47pm 
No problem, happy to help!