Arma 3
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Aaren's Visible Laser
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Data Type: Mod
File Size
Posted
Updated
802.376 KB
8 Aug, 2022 @ 8:13am
17 May, 2023 @ 7:31am
10 Change Notes ( view )

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Aaren's Visible Laser

In 1 collection by [TW]Aaren
My All MODs
50 items
Description
What does it do?
Add Visible Laser for Laser Pointers and Laser Light Source (in Visible or IR)
This is for Game Play usage so it wont have FPS issue

~~~~~~Client Side~~~~~~

!!!!!! This only add Vanilla ones

Laser Colors
  • Red Laser
    Replace the ACE one*

  • Green Laser
    Replace the ACE one*

  • Blue Laser

  • Squad Laser
    Color Change base on your squad color

[t.co]

Q&A
  1. Will You Make Compat for other mods?
    No. Because it's too frustrating (but it is easy) and I wanna move on to my other project
    You can check the config to make compat yourself (I have made some hints in the config)

  2. Will you Keep Updating this mod?
    Bug fixing only

  3. ACE Required?
    No but it's recommended

Special Thanks
Dedmen Miller
most of the codes are from Dedmen Miller
Twitter : https://twitter.com/dedmenmiller/status/1433816749812617217
Github : https://gist.github.com/dedmen/61643bd7b7205c13b68bff4b214f5840
95 Comments
Prince Lynn 17 Dec, 2023 @ 5:04am 
OK,I get it.:steambored:
[TW]Aaren  [author] 17 Dec, 2023 @ 12:21am 
@ Prince Lynn @ 银色子弹
Well that sounds like a bug of the game lighting which I can’t fix 😞
Prince Lynn 16 Dec, 2023 @ 7:52am 
I is always white in a day of any weather expect the sunny day.Maybe you can try to fix it if it is a bug.:steamfacepalm:
银色子弹 15 Dec, 2023 @ 8:16pm 
它除了晴朗天气外,其它天气都是白色激光,三个颜色都是这样,如果是bug,请修复,谢谢
Dante 24 Oct, 2023 @ 10:43pm 
@Reticuli, no, they don't. AI do not react to laser beams, even to IR ones. Not sure about ACE, but I don't think there's a difference between them.
[TW]Aaren  [author] 19 Aug, 2023 @ 7:03am 
@Reticuli
maybe idk the laser is engine native,so you can try it yourself
Reticuli 17 Aug, 2023 @ 1:54pm 
The AI see this visible laser and IR (if they have goggles) like the vanilla and ACE ones, right?
[TW]Aaren  [author] 3 Jul, 2023 @ 5:25am 
@ SSG
Got it
but sorry my graphic card is dead rn and I’m getting busier nowadays ,so I may not able to provide instant updates 🥲
SSG 1 Jul, 2023 @ 8:58am 
Hi, found out the laser missing issue, its not Antistasi but height above sea level:

_camPos = AGLToASL (positionCameraToWorld [0,0,0.2]);
_cam_Distance = _camPos distance _unit;

This would compare measure distance between camPos in ASL and unitpos in AGL, therefore the laser would not work on grounds over 200m.
[TW]Aaren  [author] 26 Jun, 2023 @ 8:19pm 
@ SSG @ SPEC.F-04+77thCSAR
Thx I will look into that