Arma 3
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Direen's Random Mission Generator (Altis)
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Zeus
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: Altis
Tags: Tag Review
File Size
Posted
1.809 MB
5 Aug, 2022 @ 8:00pm
1 Change Note ( view )

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Direen's Random Mission Generator (Altis)

Description
This is a random mission generator which can also be used as a Zeus sandbox. Playable solo with AI, a small team or multiple squads of players the framework has been used exclusively by the VLSA Arma group until now. The mission has been designed with flexibility and replayability in mind. No two play throughs are the same. Select your AO number, location and other parameters in game to see what combinations can occur. Alternatively, use the parameters in the role select screen to pick your desired tasks.

FEATURES:
- Up to three Areas of Operation (AO) can be spawned in.
- Virtual Garage and Arsenal at base.
- Option to HALO drop into AO.
- High Command can be used although a mod to assist functionality is recommended.
- Both a player (admin) and standalone Zeus is available.
- Up to 14 different tasks are available to spawn.
- Works with vanilla Arma 3 but mods such as ACE, RHS & CUP work fine.
- Enemy choice between CSAT, FIA and AAF.
- Random chance of reinforcements.
- Random spawn of patrols, bunkers, vehicle patrols, occupied buildings and MG emplacements in each AO.
- Random chance of IED's when playing against FIA.
- AI supports available for certain roles including a supply drop which can act as a mobile respawn.
- A FOB can be setup by sling loading containers to a location closer to the selected AO if desired.
- Enemy AI will hunt you down once alerted.
- Dynamic simulation is enabled to assist with frames.
- Works on dedicated or local hosting.
- End mission by using the computer at base.

Thank you to those who helped create this mission either directly or indirectly.
MISSION CREATED BY: Col. Direen
DIALOG CREATED BY: VoodoMonkey
HALO, VEHICLE DROP and VIRTUAL GARAGE BY: MGI
HOSTAGE SCRIPT: George Floros
AIS: Psychobastard
SECTOR SPAWN SCRIPT: Larrow
FAST ROPE SCRIPT: Shuko

ADDITIONAL NOTES
This mission has evolved over time but I'm probably done doing large updates to it. It's by no means perfect, so take it for what it is. To preserve frames limit your AO count to 1 or 2 unless you have an amazing cpu.
12 Comments
GreasyMitch18 3 Nov, 2023 @ 1:04pm 
My buddies and I really loved your mission, would love to see this brought to other maps
WHISTLER 20 Oct, 2023 @ 10:53am 
Love this!! Great work Col. Direen.
Col. Direen  [author] 1 Feb, 2023 @ 11:22pm 
I believe Dynamic Simulation is set to the same as the object view distance which is about 2800m.
mfrisch100 23 Jan, 2023 @ 12:27am 
Thanks very much for you help Col. Direen. Just one more question regarding performance, at what distance starts your script caching infantry and vehicles?
Col. Direen  [author] 23 Jan, 2023 @ 12:08am 
Hi mfrisch100,

You'll need to use Zeus to add AI units to your own squad. Place them down and then group to your own unit. Alternatively, if you like Arma's High Command function you can select squads via the parameters menu and spawn them in on a laptop. I'd recommend an additional mod like HCC to provide greater functionality to High Command Units.

Hope that helps!
mfrisch100 22 Jan, 2023 @ 1:28pm 
Thanks for this! I want to play solo with AI in my squad. How do I recruit AI squad members?
Col. Direen  [author] 24 Dec, 2022 @ 4:32am 
Thanks TenbearZZ. Glad you enjoyed it. Your group may enjoy some of the other missions I've posted which are designed for 6 - 16 players.
TenbearZZ 19 Nov, 2022 @ 12:20pm 
This ia a great set of random missions. You will enjoy the difficulty that has been set which appears to be default. Our small group of less than 10 players totally enjoyed this one, highly recommended.
Col. Direen  [author] 3 Sep, 2022 @ 8:40pm 
Hi Darker,

There's a white board map in the shed near spawn.
Darker 3 Sep, 2022 @ 3:15pm 
how to generate mission