Garry's Mod

Garry's Mod

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[DrGBase] Devil May Cry 5
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay
Dateigröße
Veröffentlicht
Aktualisiert
559.345 MB
3. Aug. 2022 um 8:09
28. Mai um 16:19
15 Änderungshinweise (anzeigen)

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[DrGBase] Devil May Cry 5

Beschreibung
This sh!t makes me cry

"This is the foundation of my possession-based nextbots. I'll be gradually building it as I continue to experiment and learn some more quirks with coding. Or when I finish my checklist of stuff and get enough motivation." - JustResort

Contains:

Resort's Remastered
Vergil
Vergil (Hostile)
Dante Prototype
Dante Prototype (Hostile)
Nero Prototype
Nero Prototype (Hostile)

Coming Eventually
Dante's Full Remaster
Nero's Full Remaster
Lady
Trish
V and His Familiars (If Resort gets the stuff to do it)

Configurations (Path: DrGBase/Devil May Cry 5)
- Enable Music (Does not affect manual possession toggling)
- Difficulty Style
- Healing Multiplier (For DT and SDT)

Path for Personal Modding: "steam/steamapps/workshop/content/4000/2844182627/temp.gma"

Credit to CAPCOM for models, animations, and sound effects.
Credit to From Software for sound effects
We claim no copyright over any assets we do not own.

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Beliebte Diskussionen Alle anzeigen (3)
35
4
3. März um 8:29
ANGEHEFTET: NEW Possession Controls
JustResort
32
1
9. März um 12:34
ANGEHEFTET: [README] Possession Controls!
roachisserie chicken
14
30. Nov. 2023 um 16:54
who would win Wesker from resident evil or nero
MI9ER_49ER
684 Kommentare
Stelio Kontos Vor 1 Stunde 
there were a few more taunts for nero back when this addon wasnt revamped by justresort, but im sure resort's still working on making this more accurate to actual dmc5
JustResort  [Autor] Vor 1 Stunde 
The Buster move is not available yet, but I'm thinking of binding that to Ctrl (no running) once I either get or hand-animate Overture opening up. As for Nero's provoke anims, I disabled the other anims a long time ago to test the intro animation. That should be a quick thing to fix along with Dante's taunt-after-kill code.
❤LinkShire❤ Vor 1 Stunde 
I'm excited to see the new nextbots! I was doing some tinkering and noticed Nero's Buster animation. Is there a way to actually use this yet or is it still yet to come? Also is only one of Nero's Provoke animations currently usable? Thank you for all your hard work :zaggrin:
JustResort  [Autor] Vor 3 Stunden 
Progress should start resuming in about a week (when I get to put two other nextbots in the spotlight). It's going to be important that I finish them first since their mechanics will help with creating things like Nero's grapple system and tuning the teleportation code.
krillin Vor 4 Stunden 
later... just later @UML5_Official .
UML5_Official Vor 18 Stunden 
WHERE ARE THE FULL REMASTERS? (this is not hate by the way)
JustResort  [Autor] 4. Aug. um 17:09 
I feel like the main issue is actually the staggering system since it leaves the bosses very open when you land a hit at the right time. Max difficulty should at least make Vergil (and eventually the others) recover faster.
Stelio Kontos 4. Aug. um 17:06 
change the difficulty
Rykyuby 4. Aug. um 17:03 
they feel a lil too easy since they can now only absorb 75% damage instead of the 90% that they used to i recall them being a genuine threat to me now they aint even that tough
JustResort  [Autor] 26. Juli um 14:42 
I want to at least finish the other characters before I add another weapon for Vergil.