Starbound
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Tenants Reworked
   
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2 AGO 2022 a las 14:04
16 AGO 2022 a las 18:43
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Tenants Reworked

En 1 colección creada por myewphi
MyewBound
119 artículos
Descripción
A rework of tenants to make them a bit more rewarding.

Changed the rent table for almost all vanilla tenants to make them give higher pixel counts. To balance this change, colony deeds are more expensive.

Beyond these vanilla adjustments, there are also new tenants!
New tenants include:
  • Miner - Provides ores
  • Apothecary - Provides medical supplies
  • Engineer - Provides salvaged components
  • Hunter - Provides mob drops
  • Gardener - Provides plant fibre, crops and flowers
  • Caretaker - Provides nothing except ambiance
  • Penguin - Provides a penguiny feel

And of course more are planned. Check the spreadsheet here for how to get these new tenants and for their rent tables (will give a warning for sending you to google sheets, unsure how to get around that):
Rent Tables [docs.google.com]

Planned Stuff:
  • Ghosts - normal villagers with a more haunted feel. Will have their own haunted furniture set.
  • Battle chefs - guards welding giant cutlery. May have some special furniture but this is undecided.
  • Otterfolk - cute furry friends. Stand a bit shorter than normal humanoids but not as small as penguins. Like fishing and finding pretty rocks.
  • Orekids - little balls of sentient rock standing at penguin height. Will likely share miner rent tables.
  • Penguin furniture - a furniture set to go with the penguin tenants

Built in Compatibility:
Themed Colony Deeds (increases deed prices to match tenants reworked balancing)

Addons/Patches:
Project Knightfall Patch
Discusiones populares Ver todo (1)
2
15 AGO 2022 a las 23:42
Tenant Suggestions
myewphi
33 comentarios
Spectreblitz 23 OCT a las 10:55 
every modder on steam: "More are planned!" 2 years later: *silence*
AgentKirin 7 ENE a las 14:58 
I found a weird error in my log while trying to solve a different issue. Apparently it's having trouble parsing the space station tenant, and Agent Ransack tells me the error is most likely here (the only other mods I have that patch "station.tenant" are species mods, which I'm assuming are just adding dialogue for those particular tenant/species combinations).

The whole section of the log is too long to paste here, but it does say "Caused by: (JsonException) Improper conversion to JsonArray from object", if that helps.
☥¤§ÑîGHTMÃRɧ¤☥ 21 NOV 2023 a las 19:46 
im gonna try this as an alternative to the tenant mod which seems to be clashing with the rpg mod i have.
allanzoka 15 NOV 2022 a las 3:42 
Works with Tenant Pack and Colony Tweaks?
Outmite3 24 OCT 2022 a las 6:54 
Understood! Downloading now! XD
myewphi  [autor] 23 OCT 2022 a las 21:55 
this mod is not in frackin universe
Outmite3 18 OCT 2022 a las 15:16 
Is this mod within Frackin Universe? If so, How would i patch it for Knightfall?
404_coffee.exe 6 OCT 2022 a las 4:25 
ah thanks for the response!
myewphi  [autor] 5 OCT 2022 a las 15:35 
bar tenders sounds fun! there actually is a bar tender novakid npc in unmodded starbound tho its a funky sombrero dude. the barman requires 24 blocks worth of saloon tagged items, if you google starbounder tenants you should be able to find the page that will help you summon em. i havent been active with starbound recently so its hard to say if id get around to making my own bartender any time soon. oh and if you dont like the vanilla barman there is a mod on the workshop that changes his outfit so something youd expect outta a modern bar
404_coffee.exe 5 OCT 2022 a las 6:48 
question would you consider adding bar tenders as a tenants or is it already in my brain does not know how these mods work