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You can build all of them yourself and the basic model, and extra buy the basic model, no perks needed.
And best of all, many of them can put a weapon that would otherwise be carried on your back and take up belt space in these extra weapon slots.
“Modular Backpack” was the last one I used, but there is now another mod that is allowed and fixes a few problems that have arisen over time from game updates.
“Modular Backpack (Forked)” Since I'm not playing at the moment, I haven't gotten around to it yet.
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I use one for my combat diver that is enhanced with ore slots, so extra space for ore only, and another “backpack” with weapon space when I have a weapon that needs the belt space.
But my combat diver and my doctor use a case from another mod for the hotbar that has 6 stack slots, and not these Medi backpack.
A recipe is ok for this, to make this weapon together with something that you can equip it with.
What is not necessarily possible at the beginning if you find one of these early on, maybe the scrap that the Ruin Guardians leave behind as building material for it.
The modder who made this weapon also made the mod “Magneto-laser pistol”, where a recipe uses this scrap from guardians.
It is definitely possible technically, yet creating a mod of such size would be a quite demanding amount of work.
Not really down for taking it in my hands. Too many stuff to make, yet too little things to use imagination with. Personally prefer the opposite. Harder to get... problematic.
There are already mods where Mass Effect optical diver suits are available, I don't know if they are from there but from the side there is not so much optically, the ones from Mass Effect the symbols are in front can't remember that they are on the side.
Only no weapon mods from Mass Effect, neither back nor inventory space.
Problem is the balance, this one has infinite ammo, is per shot similar to other weapons but overheat, and only Mass Effect 1 has infinite ammo, and many weapons that have infinite ammo don't do much then either sence, same from same.
I have been using a mod for a long time where you can build backpacks, so I can also use back space weapons, the only way I can use this weapon, the animation works there too.
Like mostly outfits and equipment.
The developer should have better built in a function that you as a submarine manufacturer or modder who changes the appearance of things that have an option that NPC and players do not hang so strangely on the things, either set position or turn off.
I have in a small rebuilt and uploaded submarine, also “Fabricator” and “Deconstructor” which I made optically smaller so that it fits into the small space, and my character always squats down when using it. / I'm also modifying another submarine, but at least it has enough space, and only then will I self build one, but it's not much bigger than the first one.
This animation is stupid with some submarines that Place things differently because of the design, and then it always looks stupid when NPC's hang so strangely on things.
Just glad it helped you out!