Half-Life: Alyx

Half-Life: Alyx

64 ratings
Index Shotgun Skin
   
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86.873 MB
26 Jul, 2022 @ 8:21pm
1 Aug, 2022 @ 7:33pm
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Index Shotgun Skin

Description
Greetings! Today I bring my recreation of the beautiful index shotgun skin for use on the workshop. The original was for Index preorders, but has come to also include anyone that simply buys the index on steam (me).
Considering the fact that the smg is uploaded, and not everyone has an index, I felt it fair to give to non-index users two years after release.

Features:

Recreated shotgun materials to match those of the index skin DLC.

Credits ^-^:
Valve for the original skin.



13 Comments
olekranan 26 Mar, 2023 @ 2:37pm 
Greetings! Today I bring my recreation of the beautiful index shotgun skin for use on the workshop. The original was for Index preorders, but has come to also include anyone that simply buys the index on steam (me).
Considering the fact that the smg is uploaded, and not everyone has an index, I felt it fair to give to non-index users two years after release.
sanityflaws 18 Oct, 2022 @ 3:36pm 
You mention a smg skin, but I can't seem to find it. Would you kindly link me? Thank you!
Legendkiller456 4 Sep, 2022 @ 6:48pm 
Thank you for this :)
Venator 18 Aug, 2022 @ 1:41pm 
you can buy something from the valve index package like say controllers. cancel the order and you keep the skins, thats how I got mine :)
stev 4 Aug, 2022 @ 2:44am 
nice recreation, looks awesome!
Kat  [author] 1 Aug, 2022 @ 7:41pm 
@FireKeep Update is out, now the skin should be 1:1 with the Index shotgun,
Kat  [author] 1 Aug, 2022 @ 3:15pm 
@FireKeep I see what you mean, I had this skin stored for a long time and thought it was correct. I will be rolling out an update for the shotgun.
FireKeep 1 Aug, 2022 @ 10:48am 
I don't remember what the shotgun skin looks like but did you forget to add the metallic layer in the material editor?
Kat  [author] 28 Jul, 2022 @ 9:35am 
@Lettuce There is practically no difference between the two, and besides, it's not actually possible to just take the skin directly. You HAVE to recreate it through decompiling and making a .vmat, it's still the same color, roughness, ao and normal maps as the original skin.