Scrap Mechanic

Scrap Mechanic

205 ratings
Creative Terrain Overhaul
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File Size
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1.485 MB
24 Jul, 2022 @ 1:22pm
13 Aug, 2022 @ 2:27pm
13 Change Notes ( view )

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Creative Terrain Overhaul

In 1 collection by Questionable Mark
Questionable Mark's creations
23 items
Description
A fully functional copy of Creative Game, but with better terrain generation and bigger world to explore.

Available Commands
/clear - Removes all the loaded bodies in the world. /spawn - Teleports your character to spawn position. /tp [player_id] - Teleports your character to selected player. /playerlist - Displays the list of all players in the world. /timeset [time from 0.0 to 1.0] - Sets the current time. /timeprogress [bool (optional)] - Stops the time when set to false. /fly - Toggles fly mode for your character. /seed - Shows the seed and version of the current terrain generation. /noaggro [bool (optional)] - Toggles the player as a target. /noaggrocreations [bool (optional)] - Toggles whether the Tapebots will shoot at creations. /popcapsules [filter (optional)] - Opens all capsules. An optional filter controls which type of capsules to open: 'bot', 'animal'. /aggroall - All hostile units will be made aware of the player's position. /killall - Kills all spawned units. /dropscrap [bool (optional)] - Toggles the scrap loot from Haybots. /place [harvestable] - Places a harvestable at the aimed position. Must be placed on the ground. The harvestable parameter controls which harvestable to place: 'stone', 'tree', 'birch', 'leafy', 'spruce', 'pine'. /enablehealth - Makes your character receive damage. /die - Kills your character if your health is enabled. /spawnpoint - Sets a location at which the character is respawned after death. /ragdoll - Sets your character into a ragdoll state. /damage [(int)damage] - Damages your character if health is enabled.

Host only commands
/regenerate [version (auto = 0)] [seed (optional)] - Regenerates the world with the specified parameters. /import [creation_name] - Imports a creation from survival files and custom game files. /export [creation_name] - Exports the creation you're currently looking at. /enablehealing [bool (optional)] - Toggles the healing for all the characters in the world.

Have Fun :)

Preview image was created by Dart Frog
Popular Discussions View All (1)
28
10 Aug, 2023 @ 10:25am
Share interesting seeds
OLXGS
150 Comments
AnooNeko 31 Jul @ 2:37pm 
Don't get me wrong, it's a nice lookin mod, BUT WHY IS SOMEONE BEING HANGED IN ONE OF THE PHOTOS??!??!! C'MON MAN!!
General-Lee-God 11 Jul @ 1:32pm 
terrain is ok, but it needs more ressources
Muck map reference?
IceBoundGlaceon 5 Apr @ 3:47am 
any thoughts of making this a survival game mode?
Inconspicuous Person 1 Mar @ 10:30pm 
Could you please make a version that keeps the entire world loaded? I should have enough ram and would like a world like this.
Questionable Mark  [author] 27 Dec, 2023 @ 12:04am 
@DogePool531 It's a feature of the survival terrain generator. You don't have these issues with creative terrain generation because the whole world is loaded all the time. But if i'm gonna enable that for this custom game you would need at least 128GB of RAM to play it.
DogePool531 26 Dec, 2023 @ 3:37pm 
Hey is there any script in the world that doesnt render creations beyond a certain distance?
Questionable Mark  [author] 21 Oct, 2023 @ 6:55am 
@Electratic00 LUA
Adrift 20 Oct, 2023 @ 4:39am 
amazing, how you do this?
Aziraphale 4 Oct, 2023 @ 7:18am 
any chance of doing a survival world gen mod that can use custom tiles?