RimWorld

RimWorld

39 ratings
What Map Is It Anyway?
   
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
3.286 MB
24 Jul, 2022 @ 12:35am
22 Mar @ 8:24pm
10 Change Notes ( view )

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What Map Is It Anyway?

Description
What does it do:
  • When you hover over an event letter or ticker message (top left) the relevant map section of the colonist bar will highlight to give you context.
  • It can even tell you which map a wanderer may join on and it even works with Vanilla Events Expanded!
  • When hovering over a colony on the world map, it will also highlight the colonist bar section corresponding to that colony.
  • When opening the colonist bill restriction drop down, it is now organized by map which helps with large colonies.
  • Lastly it allows you to filter the "Assignments window" down to colonists on the currently visible map.

Requires:
  • FloatSubMenus mod

Compatible with:
  • Vanilla Events Expanded
  • [LTO] Colony Groups
8 Comments
SaberShip  [author] 22 Aug, 2023 @ 9:58pm 
@lilwhitemouse I'm considering adding a dependency to the menus mod and using a sub-menu for the off map pawns.
lilwhitemouse 21 Aug, 2023 @ 9:29am 
You might make the restriction lists still show pawns off-map but give them a different color and put them at the end (only useful for non-colorblind people, but sometimes very useful)
Three 10 Apr, 2023 @ 5:40am 
Just subscribed to this interesting mod. :HKIndustry:
I hope you let the RimPy team know what order it should be loaded in. :floppy:
Thanks for the great job. :steamthumbsup:
SaberShip  [author] 29 Oct, 2022 @ 4:57pm 
@ZuluFox Interesting.. I have pushed an update that may help.
ZuluFox 28 Oct, 2022 @ 2:55pm 
Hi, I got this error:
System.NullReferenceException: Object reference not set to an instance of an object
at WhatMapIsItAnyway.WandererJoinsQuestLetterPatch.Postfix (Verse.ChoiceLetter& __result) [0x00007] in <1628f1b877734f07bad05b349e56ebe6>:0
at (wrapper dynamic-method)

Full HugsLib log:
https://gist.github.com/162159bd13c6953d234a8f9cabf7e5ef
SaberShip  [author] 25 Jul, 2022 @ 2:55pm 
@Random Tank
Thanks! I have fixed this.
Lurmey 25 Jul, 2022 @ 5:01am 
How does this play with LTO Colony Groups?
Random Tank 24 Jul, 2022 @ 8:35pm 
Rather game destroying bug I've had with this mod; if you send a caravan with the last pawn off a map so there is now no pawns on that map, the moment they leave it completely destroys the UI and any inputs you can do, making the game completely uncontrollable and has to be force closed from the desktop.

I can't provide a specific error as the debug log is inaccessible in this state (even with keyboard shortcuts), but here is my debug log on save load for details: https://gist.github.com/d3515235a26d0c62eb453bf45795ff4a