Space Engineers

Space Engineers

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TARPEM System [Vanilla - Real Orbits ready]
   
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Type: World
Mod category: Experimental
File Size
Posted
Updated
11.884 MB
20 Jul, 2022 @ 1:56pm
20 Jul, 2022 @ 2:01pm
2 Change Notes ( view )

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TARPEM System [Vanilla - Real Orbits ready]

Description
The planet Tarpem, it's three moons and asteroid belt.
(All vanilla/no mods)

All celestial bodys are set up with realistic gravity falloff for stable orbits, slingshots etc. (Speedmod mandatory; RealOrbits Mod highly recommended) and barely intersecting gravity wells for orbital transfers.
4 Comments
Tobi Five  [author] 22 Jul, 2022 @ 3:35pm 
@Trapper Wolf: Thank you. To be honest I am still not satisfied with the density/feel of the belt but performance (fps and RAM) is a limiting factor here.
I will upload another world shortly with another configuration (also 10k asteroids but in a 300km orbit around a 180km diameter planet) where I also played around a bit with the vanilla planet generator.
Trapper Wolf 22 Jul, 2022 @ 3:11pm 
Found it, great job creating the ring. Always wondering if that was possible, instead of asteroids spread out evenly all over the galaxy:steamhappy:
Tobi Five  [author] 22 Jul, 2022 @ 3:46am 
@Trapper Wolf: it's located on the z-plane of the world (so your z-value should be 0.00) and around 460 km from the center (0.00, 0.00, 0.00) of the world. For example here is an actual gps-coordinate: 460000:0:0 but 0:460000:0 will work as well.
Trapper Wolf 22 Jul, 2022 @ 3:03am 
can't find the 10,000 Asteroid Ring, do you have a gps coordinate?