Total War: WARHAMMER III

Total War: WARHAMMER III

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Intercultural War
   
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19 Jul, 2022 @ 6:38pm
20 Aug @ 2:24pm
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Intercultural War

In 1 collection by Hecleas
Hecleas Mods WH3
12 items
Description
COMPILATION

Here is a link of the compilation of all my AI mods
https://steamproxy.net/sharedfiles/filedetails/?id=2905096541

INTERCULTURAL WAR

With this mod, an intercultural penalty has been applied. Factions of the same culture will ally more easily with other factions of the same culture, since they will not like the other factions.
It will therefore be more difficult to cooperate with another culture. Everyone will defend their own culture or want to destroy a different one from ours.
Because on a vanilla campaign, it is very easy to be liked by everyone, to finish the campaign with lots of allies, hostile factions are destroyed by other factions and where factions accept the culture of others without worry.
The same cultures can gradually gain in attitude towards each other.
Different cultures can gradually lose attitude towards each other.
The best culture will win, the allies of your culture will be precious, protect them, because you will only have them against the total war that reigns.
It's up to you to lead your culture to victory

Hope this makes your campaign more challenging, logical and enjoyable!



[paypal.me]To support me in my work of more than 1000 hours and to continue to take the time to always improve the AI, your donations are welcome and will help me a lot, thanks!

My personal discord https://discord.gg/xmYF6TRmeF
Big project I'm working on TW Troy: Aegean Mythos (Age Of Mythology) That we will surely migrate to TW Pharaoh https://discord.gg/zCSR3sYfcX
29 Comments
AlpokoLoco 5 Aug @ 4:46pm 
so this mod gives increasing aversion over time? ive tried looking around at turn 1 and it doesnt seem like it does anything.
RebelBuffoon TTV 17 Mar @ 9:24pm 
So.. are the requriements actually requriements, or are they just 'suggestions'? cause from the description it sounds like itll work fine on its own
bradcq 18 Jan @ 3:47pm 
currently this mod doesn't do anything when used alongside SFO. To make it work with SFO (overwrite SFO's table) all you have to do is rename the db files from "ultra_aggressive" to "!ultra_aggressive". When multiple mods have conflicting changes to a table, the game determines which one takes precedence based on alphabetical order of the file name, so adding a symbol at the start of the file name causes your mod to take priority over others and makes it compatible with SFO
Kyrox 8 Jan @ 8:52am 
So, do we need every single mod to use this? It's all required?
Hecleas  [author] 28 Nov, 2023 @ 1:19am 
Update:
-Slight increase in intercultural penalties
Not_My_Spiderman 26 Nov, 2023 @ 7:31pm 
@Hecleas

Is the following mod compatible with this aspect of your great AI overhaul? It restricts what kind of diplomatic actions a race can take. Example: Empire can't sign non-aggression pacts with skaven or another example is certain races can't invite other races into their war.

https://steamproxy.net/sharedfiles/filedetails/?id=2948604337
Hecleas  [author] 27 May, 2023 @ 6:54pm 
Update:
(Nerf)
-Bonus reduction between same cultures
-Reduction of penalties between different cultures
-The same cultures can gradually gain in attitude towards each other
-Different cultures can gradually lose attitude towards each other
Hecleas  [author] 25 May, 2023 @ 1:43pm 
Unfortunately we can't force a declaration of war or not on a specific faction, it's random, since the very first TW..
It still hasn't changed that.
If Arkhan's opponent is from another culture, yes there will be an aversion
Hecleas  [author] 25 May, 2023 @ 1:40pm 
Update:
-Great improvement on the dislike part between different cultures.
Now all cultures are taken into account
Shadowslasher 30 Apr, 2023 @ 10:47am 
Arkhan the Black shouldnt have an aversion to Mannfred??