XCOM 2
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Modular Sparks: Incinerator Modules
   
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19 Jul, 2022 @ 3:06pm
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Modular Sparks: Incinerator Modules

In 1 collection by MrCloista
Modpocalypse: Covert War
484 items
Description
This mod adds several Modules which grant perks related to the Incinerators provided by Spark Arsenal. They are all taken from Mitzruti's Immolator + Chemthrower Abilities mod.
Despite the Modular Spark having Shredder as a baseline ability, it is incompatible with the Incinerator. This is remedied by the inclusion of the Corroding Compounds Module.

Modules Added
  • Fire Control Computer - Computer capable of controlling the volume and direction of bursts from the Incinerator, ensuring they only hit the intended targets. Grants Fine Control (requires Incinerator primary)..
  • Fire Suppression Computer - Computer that comes pre-loaded with the ability to suppress with the Incinerator. Grants Chemthrower Suppression (requires Incinerator primary)..
  • Chemical Deflector Module - Module that grants immunity to the damage types of the equipped Incinerator and Canister. Grants Chemical Deflector (requires Incinerator primary).
  • Thermal Bulwark Module - Module that grants a chance to deflect incoming attacks on ctivating an Incinerator ability. Fumigate and Medispray also apply this effect to their targets. Grants Thermal Bulwark (requires Incinerator primary)
  • Medi Spray Chemicals - Chemicals fed into the Incinerator to provide a healing effect. Grants Medi Spray (requires Incinerator primary).
  • Fumigate Chemicals - Chemicals fed into the Incinerator to remove enviromental ailments from targets in a cone. Grants Fumigate (requires Incinerator primary)..
  • Extra Canister - Extra Canisters increasing the use of the equipped Canister. Grants Expanded Canister (requires Incinerator primary).
  • Corroding Compounds - Corroding Compounds added to the Incinerator's Fuel to grant shred and armour pierce. Grants Corroding Compounds (requires Incinerator primary).

Credits
H4ilstorm - for Modular Sparks
RustyDios - modpreview image.
Mitzruti - for Immolator & Chemthrower Abilities, which this mod draws it's perks from.
Iridar - for Spark Arsenal, which provides the Incinerator for Sparks.

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Popular Discussions View All (1)
0
22 Jul, 2022 @ 1:22am
Chinese translation
xiaotang
6 Comments
MrCloista  [author] 15 Mar @ 4:12pm 
You have to build them via the Spark Module/Powered Spark Module proving ground projects.
Rtma Eros Paragon 15 Mar @ 8:23am 
Starting a new game here and I do not see these modules in the modular sparks selection despite switching to a immolator.
Spamus 26 Jul, 2022 @ 4:10am 
will do, thanks :)
MrCloista  [author] 25 Jul, 2022 @ 1:49pm 
Should be fine as they add to existing reward decks. Best to use the Reward Deck Refresher mod if doing so though.
Spamus 25 Jul, 2022 @ 6:10am 
can i install this mid campaign or should i rather start a new game?
[Dragunov37] 20 Jul, 2022 @ 1:24am 
I have never tried collecting beats on the Incinerator, but now with this mod it will make sense. Thanks, good work.