Total War: WARHAMMER II

Total War: WARHAMMER II

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35% Faster Flying Speed - SFO Standalone
   
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Tags: mod, Battle
File Size
Posted
714.346 KB
17 Jul, 2022 @ 10:47am
1 Change Note ( view )

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35% Faster Flying Speed - SFO Standalone

Description
- Updated 17.07.2022
- Save Game Compatible.

Increases flying speed of all flying units by 35%.
Balanced for SFO.

Don't use with Vanilla version, this is a standalone.

Should be at the high top in your Mod load order list to avoid getting overwritten.


_________________________________________

DESCRIPTION
I decided to make a new version of Realistic Flight.
This time I decided not to follow Sebidee's formula since it changes several edits which do make flying more realistic, but they also come with several issues such as:
-Flying units can't land on routing units (this is because animations in the game weren't made for that kind of speed).
-Can make the game unbalanced since the flying units can be too fast.

That's why I made this mod which changes only flying speed and flying charge speed for all flying units in the game by 35%. It gives boost to flying speed while also keeping the game balanced and fixing the flying units can't land issue.

I tried to find a sweet spot and 35% turned out to be just that.


COMPATIBILITY
Mod already includes flying speed boost for:

SFO: Grimhammer II - Includes speed boost for SFO flying units
SFO additional units Updated 2021 - Includes speed boost for SFO additional units flying units
Expanded Roster - Amazons - Includes speed boost for Amazons flying units
Expanded Roster - Chaos Dwarfs - Includes speed boost for Chaos Dwarfs flying units
Cataph's Southern Realms (TEB) 2.0 - Includes speed boost for Southern Realms flying units
OvN Lost Factions - Includes speed boost for OvN flying units

(If you don't use some or any of the mentioned mods don't worry, you can still use this mod without any issues).


If you want me to include edits for other flying units from other mods writte down in the comment section and I will try to add them in the mod.