RimWorld

RimWorld

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KEP Advanced Midworld Weaponry (Continued)
   
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Mod, 1.3, 1.4, 1.5, 1.6
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16 jul, 2022 @ 11:21
27 jun @ 20:25
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KEP Advanced Midworld Weaponry (Continued)

I 2 samlingar av Zaljerem
Zal's Continued Mods
529 artiklar
KEP Mods
5 artiklar
Beskrivning
Original mod "Midworld Weaponry Expanded" by Miathea, art by Kripto
https://steamproxy.net/sharedfiles/filedetails/?id=2387478723
If the original author requests it, I will remove this update.

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Added compact rifle with bayonet. Counts as a melee weapon for brawlers (VE Framework required before 1.6)

Not Combat Extended compatible at this time.

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Original mod notes (1.2):

This mod adds [four] distinct weapons! They'll fill the gap between SMGs and "precision rifles" in other mods while giving you a perspective of late midworld technologies. Enjoy!
6 kommentarer
Zaljerem  [skapare] 3 nov, 2022 @ 4:05 
I added an additional setting that seems to have fixed similar issues with another one of my mods, please let me know.
shane_357 3 nov, 2022 @ 4:03 
Nah it's all weapons. It took me ages, but I found 4 mods that were screwed by that update.
Zaljerem  [skapare] 3 nov, 2022 @ 4:02 
Thanks for the report, I'm pushing an update momentarily that should hopefully resolve the issue.
shane_357 3 nov, 2022 @ 1:23 
Okay looks like the Vanilla Expanded Framework update did something weird as hell to this. When I load this along with the VE Accessories mod, my pawns have no melee attack widget, unless unarmed.
Zaljerem  [skapare] 22 jul, 2022 @ 5:24 
No, sorry. Don't use it and have no plans to. Will glad link to or include a patch if someone whips one up.
Spyrot La Iguana 22 jul, 2022 @ 4:23 
Oh sweet, first comment!

Anyways, is this Combat Extended compatible?