RimWorld

RimWorld

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KEP Advanced Midworld Weaponry (Continued)
   
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
456.795 KB
16 Jul, 2022 @ 11:21am
16 Mar @ 5:27pm
4 Change Notes ( view )

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KEP Advanced Midworld Weaponry (Continued)

In 2 collections by Zaljerem
Zal's Continued Mods
490 items
KEP Mods
5 items
Description
Original mod "Midworld Weaponry Expanded" by Miathea, art by Kripto
https://steamproxy.net/sharedfiles/filedetails/?id=2387478723
If the original author requests it, I will remove this update.

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Added compact rifle with bayonet. If you use Vanilla Expanded Framework, it will count as a melee weapon for brawlers.

Not Combat Extended compatible at this time.

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Original mod notes (1.2):

This mod adds [four] distinct weapons! They'll fill the gap between SMGs and "precision rifles" in other mods while giving you a perspective of late midworld technologies. Enjoy!
6 Comments
Zaljerem  [author] 3 Nov, 2022 @ 4:05am 
I added an additional setting that seems to have fixed similar issues with another one of my mods, please let me know.
shane_357 3 Nov, 2022 @ 4:03am 
Nah it's all weapons. It took me ages, but I found 4 mods that were screwed by that update.
Zaljerem  [author] 3 Nov, 2022 @ 4:02am 
Thanks for the report, I'm pushing an update momentarily that should hopefully resolve the issue.
shane_357 3 Nov, 2022 @ 1:23am 
Okay looks like the Vanilla Expanded Framework update did something weird as hell to this. When I load this along with the VE Accessories mod, my pawns have no melee attack widget, unless unarmed.
Zaljerem  [author] 22 Jul, 2022 @ 5:24am 
No, sorry. Don't use it and have no plans to. Will glad link to or include a patch if someone whips one up.
Spyrot La Iguana 22 Jul, 2022 @ 4:23am 
Oh sweet, first comment!

Anyways, is this Combat Extended compatible?