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No, it does not force the AI to do anything. It only changes the likelihood that the AI will do something.
This doesn't necessarily force the AI to make peace correct? Thank you for clarification :)
Thanks that makes sense, I was negotiating with a different race so that's likely the issue. Thanks!
This mod doesn't change what factions are able to vassalize, it just changes the likelihood of success. It's possible that you are playing as a faction that can't do that. If you are playing as a faction that can normally vassalize (and if you are also unable to offer military/defensive alliances) that issue would have to be caused by another mod as this one wouldn't affect that.
Unless they've dropped Update 3.0 it will still work (I haven't checked their update/patch status lately)