Space Engineers

Space Engineers

Not enough ratings
Achluophobia Scenario (AI Patched)
   
Award
Favorite
Favorited
Unfavorite
Type: World
Mod category: Exploration, Experimental
File Size
Posted
Updated
80.881 MB
25 Jun, 2022 @ 9:06pm
3 Aug, 2023 @ 9:49am
2 Change Notes ( view )

Subscribe to download
Achluophobia Scenario (AI Patched)

Description
Because of the vastness of space, mercenary groups are sometimes hired to assist in medical and rescue missions. As a result, some mercenaries are entirely dedicated to medical assistance in remote areas. You are among one of these groups.

You must explore an underground cavern in search of survivors.

Explore and discover the secrets hidden in the depths of the caverns.

You can play this scenario solo or with as many friends as you want.

You will have to scavenge for ammo and new weapons, survive hostile encounters, solve puzzles, defeat/ avoid bosses and find an escape.


Version 3 Patch notes:

- Added infinite ship ammo mod
- Removed rocket launcher and replaced it with another gun
- Added weapons to almost all enemies making them significantly more dangerous
- Replaced scripts with AI blocks - the enemies are smarter, but also avoidable
- Performance improvements
- Removed introduction flight and entry to cavern (Now you start in the cave and don't have to wait for half an hour)
- Added a respawn location (If you die, you will now be sent to the start of the scenario instead of having to restart)
- Fixed a bug where one of the elevators will attach to itself and is unable to open
- Fixed a bug where large doors will either clang or attach to themselves making them unopenable
- Fixed the reactor timing system (It should explode now)
- Fixed issues with some bugs being unable to walk toward the player
- Mites no longer drop from the cieling
- New DLC blocks have been added to some areas
- Cameras have been added to the trucks so they are easier to drive now
- Removed many grids to improve performance
- Factions have been properly set so you can no longer access enemy inventories or terminals
- The scenario now supports up to 16 players (or more if you really think it's a good idea)
- Added some hints on how to open large gates
- and other things that I probably forgot about.
13 Comments
DragoF1sh  [author] 16 Aug, 2023 @ 2:13pm 
good idea :)
Claude Lemaire 16 Aug, 2023 @ 1:42pm 
its not the gate of orbs(I destroy it) it is the other one in front of it. I will try to lure a grinder-bug to follow me, and catch it with magnet ... Then grind the gate with !!!
DragoF1sh  [author] 16 Aug, 2023 @ 1:04pm 
The gate is openable normally and does not detach most of the time
DragoF1sh  [author] 16 Aug, 2023 @ 1:03pm 
it is still possible to beat the scenario without entering the orb area. Sometimes the piston on that gate likes to clang, but I am unsure for why it does. You can still try to break through if you have enough ammo, but you might also want to save that ammo for enemies instead.
Claude Lemaire 15 Aug, 2023 @ 11:59pm 
Oups. The big gate facing the one with the Orbs do not open .. its shake (seem like piston is detached). Is it part of the scenario? If not, Is it possible to resolve this great scenario, without entering there?
Claude Lemaire 13 Aug, 2023 @ 8:19pm 
Thx alot !!!
DragoF1sh  [author] 13 Aug, 2023 @ 7:43am 
Hello, you will need to find a different way out. There are areas in the darker parts of the cavern you may have not discovered yet.
Claude Lemaire 12 Aug, 2023 @ 11:26pm 
Hi, I am Stuck.. I managed to return to the reactor after It exploded... Now were to go now !!!!
DragoF1sh  [author] 3 Aug, 2023 @ 10:17am 
I finally updated it. So many changes were needed but it is now updated and way better
Tonkette 22 Jan, 2023 @ 10:09am 
hmmm all the warnings check out

time to suffer! :csgogun::sefacepalm: