tModLoader

tModLoader

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More Accessory Slots (More Accessories)
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Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
106.449 KB
24 Jun, 2022 @ 11:13pm
13 Jan @ 4:44pm
12 Change Notes ( view )

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More Accessory Slots (More Accessories)

Description
Adds up to 30 additional accessory slots (default 3) - completely configurable!
Also adds a setting to allow any accessory in vanity slots (default disabled).
Additionally, you can specify a number of "vanity only" slots to add!

I missed having vanity accessories when using other mods that make vanity slots functional, so my solution was to just add more slots.

FAQ:

Q: Compatibility with AntiSocial?
A: Comments indicate that it may be compatible at this time, but this mod was explicitly made as an alternative to AntiSocial.

Q: Compatibility with Extra Accessory Slots?
A: Shows characters as Corrupt, so this is a hard incompatibility.

Q: Why only 30 maximum additional slots?
A: Terraria begins to freak out with a ton of accessory slots. 30 seems to be stable, but mixing other mods that add more can corrupt save data! I haven't had trouble with below 50 total slots personally.

Q: How to specify the number of slots?
A: In the mod settings, the same as any other mod. Can even be done mid-game.

Q: Multiplayer?
A: Should work.

Q: Can you add X or do Y?
A: Probably, but there are no plans to expand the scope of this mod beyond what it currently is.



Version History:

Version 1.4.2:Update to tModLoader v2023.12.5 Preview and v2023.11.3.3
Version 1.4.1: Fixed bug causing effect duplication from accessories in modded slots
Version 1.4.0: Added support for tModLoader 1.4.4
Version 1.3.1: Added incompatability check for "Extra Accessory Slots". The two mods do not work with one another.
Version 1.3: Hopefully corrected error where characters would show as corrupted.
Version 1.2: Changed logic to allow for changing slot counts ingame rather than requiring main menu and reload.
Version 1.1: Added option for vanity-only slots. These slots replace functional slots added by this mod.
Version 1.0: Initial Release
Originally posted by tModLoader:
Developed By Aeryn
Popular Discussions View All (1)
3
9 Jun @ 3:20am
how does this work
korge #fucktf2
199 Comments
TaskMaster115 22 Jul @ 5:06pm 
can you add a key bind to hide the extra accessories or add a another menu? cant see
🤫dusterfan97🤫 18 Jul @ 4:57pm 
ak47 i aint go no sights
🤫dusterfan97🤫 18 Jul @ 4:57pm 
hackle down on th em
Jankes 12 Jul @ 12:05pm 
Too much slots XD
Eeve2espeon 5 Jul @ 7:06pm 
tfw you wanna have every accessory in the game to become an overpowered war machine :P
UnPerroQueSeMetio 2 Jul @ 5:07pm 
holy moly
Adam 15 Jun @ 5:31pm 
This will probably be the final comment unless I find anything else but it's possible to see that without any texture packs the color of the slots are different between the newly added and vanilla ones (most noticeable with the green) what it looks like: https://imgur.com/a/l3jxJ1f
with the hex codes being 234B2D for vanilla 244C21 for the ones added by the mod
I would add all of this to my original comment but I have no idea if you can edit comments on steam and I don't know how I can make this any less cluttered so I apologize for making you sift through all this
Adam 15 Jun @ 5:26pm 
The UI packs I used to test were https://steamproxy.net/sharedfiles/filedetails/?id=2817986907&searchtext=UI https://steamproxy.net/sharedfiles/filedetails/?id=3122137229&searchtext=UI https://steamproxy.net/sharedfiles/filedetails/?id=2989372349&searchtext=UI
Basically the new accessory slot uses the same image as slots from the equipment section of the inventory and not the armor/accessory section and they aren't shaded in with the corresponding color for the slot by the game
Adam 15 Jun @ 5:23pm 
@Aeryn Sorry I didn't check my notifications for a while but heres an Imgur link of what i was able to find: https://imgur.com/a/qMxQqM8
The newly added slots appear to be using Inventory_Back12 Inventory_Back8 Inventory_Back3 from left to right respectively while actual vanilla armor/accessory slots use Inventory_Back13 as seen here: https://imgur.com/a/uH18GiH
I was able to determine this by adding the corresponding number thats in the filename ontop of the image
(This message is a little cluttered so I'll probably make a second comment thats cleaner
Aeryn  [author] 12 Jun @ 11:50pm 
@carltherealonr In my prior testing when I first created the mod, having too many slots would occasionally lead to a corrupt player. I can test if this is still applicable when I have time.