Total War: WARHAMMER III
Оцінок: 49
[unsupported] Walls have defensive supplies (4.0 Ready)
   
Нагородити
До улюбленого
В улюблених
Прибрати
campaign
Позначки: mod
Розмір файлу
Додано
Оновлено
522.453 KB
22 черв. 2022 о 19:06
13 квіт. 2023 о 15:39

Підпишіться, аби завантажити
[unsupported] Walls have defensive supplies (4.0 Ready)

В колекціях (1) автора GOW LIKE A BOSS
GOW LIKE A BOSS TWW3 Mods
Предметів: 30
Опис
3.0 Update: Chaos Dwarfs added, their "wall" building for a major settlement is a 5 tier (not a 3 tier) so it ends up with higher Defensive Supplies at tier 5 (1000). Also, their minor settlement garrison goes up to a 3 tier (not a 2 tier) so it also ends up with more Defensive Supplies at tier 3 (750).

--------

This mod adds turn by turn increasing defensive supplies to walls and increases the number to a useful amount. Minor settlement defensive garrison buildings gave supplies, why don't major settlement walls? Now they do. And they give an amount that will make an actual difference.

Major settlement walls:
Level 1: 250 Defensive Supplies per turn
Level 2: 500 Defensive Supplies per turn
Level 3: 750 Defensive Supplies per turn

Minor settlement walls (garrison):
Level 1: 250 Defensive Supplies per turn
Level 2: 500 Defensive Supplies per turn

When damaged they still give supplies per turn, but at a reduced amount.

IE Update 2.0: All factions should now have the appropriate values except: Nurgle, Wood Elves, and Beastmen (all of whom cannot build wall defense buildings as far as I can tell from the tables). If you notice the race you are playing does not have their appropriate defensive supplies as listed here, please leave a comment. There are over 14,000 lines in the relevant table, and this mod has 109 lines. It's possible I missed someone, but I did check everything.

I also suggest my mod that turns off battle supply generation and increases initial settlement supplies. https://steamproxy.net/sharedfiles/filedetails/?id=2854381202&

---
Like all GOW mods, this mod has been cleaned to minimize potential conflicts with other mods. This means my mod will not accidentally overwrite someone else's mod changes in an unrelated area. My mod will only conflict with mods that change the exact same things I do.
Коментарів: 16
Shatilov 3 верес. о 16:38 
Can confirm, mod still working with v5.2.2, didnt notice any issues.
GOW LIKE A BOSS  [автор] 3 верес. 2023 о 15:58 
Note as of 4.0: I am not currently playing TWW3 as of Update 4.0. I briefly looked over the new files and don't see that any of my mods have new conflicts that would need fixed. If you are using my mod, and something is broken or incomplete (that was working or complete before 4.0) please post your issue and I will do a more targeted troubleshooting to identify any issues and fix them. Thank you.
kym821209 1 верес. 2023 о 0:30 
update plz~
GOW LIKE A BOSS  [автор] 13 квіт. 2023 о 15:42 
Updated for 3.0. Please see description at the top for details
GOW LIKE A BOSS  [автор] 7 берез. 2023 о 23:49 
@HughJanus69
If you load it at a higher priority it will overwrite these specific changes from SFO, so basically yes. I think my mod needs to be higher in the load order (but it might have to be lower; I'm not sure). Try it higher than SFO and see if walls have the supplies when you hover on them on the campaign map. If they don't, try loading this mod lower than SFO. One of those ways will work.
HughJanus69 7 берез. 2023 о 6:00 
are these compatible with sfo?
GOW LIKE A BOSS  [автор] 11 лют. 2023 о 16:06 
Great!
Shatilov 11 лют. 2023 о 10:18 
Done, thanks, yes it was a mod conflict, and i had it fixed. they both edited the same row.
fixed it using RPFM
GOW LIKE A BOSS  [автор] 11 лют. 2023 о 9:04 
@Shatilov
It's almost certainly a mod conflict or something that can be fixed with a re-sub. I booted up a Khorne campaign with just this mod enabled, took Agrul Migdhal (minor settlement just left of Skarbrand's starting position) removed the building already there and went to build a minor wall and the supplies are showing for me.
I recommend first unsubscribing and resubscribing. Then try putting this mod at the top of your load order. If that doesn't fix it, put it at the bottom (I can't remember if top or bottom is the "overwrite all before" position in the mod list). That should get it working for you.
Shatilov 10 лют. 2023 о 15:01 
for some reason, minor walls for khorne dont work