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This mod is a 10/10!
i wrote down the effects of the items that came out the Charlatan's "Pulls a Rabbit" :
Tiny Sack of Rice -> Acts Like Supplies & Heals Stress
"Drink Me!" -> Heal Negative Debuffs (Bleed/Blight/Debuff)
Mug of Blood -> -20% Virtue Chance (1 Battles)
Golden Nail -> -3 Speed (70 Rounds)
Rat Oil -> Blight 1 pts/rd for 5 rds
Agility Herb Mix -> +10 DODGE (1 Battles)
Unreal Antique -> On Use +20 Stress Or Sell for 2000g
Dihydrogen Monooxide -> +15% Healing Received (1 Battles)
Spoiled Milk -> +The Runs/Disease
Potion of Heroism -> +15% DMG & +3% CRT (4 Battles)
Lucky Nickel -> 1 or 2
1 -> -5% ALL Resist (Battle) & Trap Disarm Chance (Battle)
2 -> ??? (I'm guessing its just +5 ALL Resist)
I haven't tried everything but i'm sure you can figure the rest out
Just a little extra if you would have the kindess, could you provide us some form of documentation on the snake oil he pulls out when he "Pulls a Rabbit"? I enjoy this ability very much but I could really appreciate knowing what's coming out of that hat ,:)
But just a question, I participated in the Charlatan special event, but the item I bought seems to not appear anywhere, is this intended?