Garry's Mod

Garry's Mod

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Resident Evil 4 Village (Map)
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Scenic
File Size
Posted
Updated
10.158 MB
16 Jun, 2022 @ 2:02pm
30 Jun, 2022 @ 2:01pm
9 Change Notes ( view )

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Resident Evil 4 Village (Map)

In 1 collection by [DSTM] Naki
Resident Evil Ported Content
5 items
Description
Village ported from Resident Evil 4 to Garry's Mod
Includes map and models

Map name: gm_resident_evil_4_village
Category: Sandbox

Keep in mind that the ground is made from multiple displacements, entities don't like to spawn onto displacements, so spawn your stuff onto a wall and move it onto the ground, i am not entirely sure why this happens but i also can't do anything about it, i don't want to make the map to be flat as that would ruin the look, note in case you have some sort of spawner for entities that let you set the spawn locations, make the entity spawn slightly above the ground and you should be good to go, the entities won't fall through it

The lighting looks weird because the whole map is made of 5 static props, aka they are models not brushes, i cannot improve the lighting, what you can try is to use Real CSM

!!About the other areas!!
As of now i got many map files from Resident Evil 4 but converting even one takes a long time, + converting the textures to .vmt and .vtf files takes even longer, not only that but i have to sort all of the materials in blender, rename them and remove all duplicates.

So in case you want another area i can do that but it will take some time, and i mean most likely a week or more

Tags: Resident Evil 4 Village Bingo
(I hate it when people put basicly everything that they can think of that are not even related to the addon in any way to the tags just to gain views on it, i got related stuff)
Popular Discussions View All (1)
25
22 May @ 3:08am
resident evil 4 npcs
Agus Imagination
224 Comments
[DSTM] Naki  [author] 28 Jun @ 8:57am 
i got no clue how your message didn't show up in my notifications, but thanks, i did excessive testing due to the material used with the displacement not working properly, btw it still doesn't, and no i never ran into such a problem?, altho now that i know how to make collision models i might redo this map, don't count on it tho, i got work nowdays
cromo 23 May @ 2:30pm 
I get the struggle, I tried doing the same in order to make an enitre map with something different than Hammer, but it's very complicated! Nice work though! I have a question, during the making of this map, did you ever test it in-game and had this problem where models where disappearing while moving around the player and-or the camera? If yes, how did you solve it?
1991 Nissan 180SX 23 May @ 7:46am 
Where's everyone going? Bingo?
WhatsLeftToScar 23 Mar @ 7:57am 
Cool.
ElProDeVallekas 3 Feb @ 9:28am 
I really appreciate your work with this map, do you think you can do other areas of the game?
Hacko 29 Dec, 2023 @ 7:19am 
UN FORASTERO
Deaavh™ 23 Dec, 2023 @ 4:03pm 
Hey I really like your work here. Would you be willing to let me attempt to port it to Left 4 Dead 2?
most34 20 Nov, 2023 @ 10:22am 
Great. A chainsaw.
most34 20 Nov, 2023 @ 10:22am 
cohedlo
most34 20 Nov, 2023 @ 10:22am 
ahi esta