Stellaris

Stellaris

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Technology Costs Rescaled ESC/ACOT
   
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14 Jun, 2022 @ 5:09pm
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Technology Costs Rescaled ESC/ACOT

Description
Small mod that rescales tech costs to be more in line with how your research progresses in game, so that you aren't researching T5 techs in a few months by 2300 anymore.

Has support for extra tech tiers from Extra Ship Components and Ancient Cache of Technologies.


# T1 x0.5, T2 x1, T3 x2, T4 x3, T5 x4

@tier1cost1 = 1000
@tier1cost2 = 1250
@tier1cost3 = 1500

@tier2cost1 = 4000
@tier2cost2 = 5000
@tier2cost3 = 6000

@tier3cost1 = 16000
@tier3cost2 = 20000
@tier3cost3 = 24000

@tier4cost1 = 48000
@tier4cost2 = 60000
@tier4cost3 = 72000

@tier5cost1 = 128000
@tier5cost2 = 160000
@tier5cost3 = 192000

# ESC techs, tier 6 x5, tier 7 x6

@ESC_TECH_tier6_cost1 = 320000
@ESC_TECH_tier6_cost2 = 400000
@ESC_TECH_tier6_cost3 = 480000

@ESC_TECH_tier7_cost1 = 768000
@ESC_TECH_tier7_cost2 = 960000
@ESC_TECH_tier7_cost3 = 1152000


# ACOT techs, tier 6 x4, other tiers x3
@acot_tier6cost1 = 256000
@acot_tier6cost2 = 320000
@acot_tier6cost3 = 384000

@acot_tier7cost1 = 384000
@acot_tier7cost2 = 480000
@acot_tier7cost3 = 576000

@acot_tier8cost1 = 768000
@acot_tier8cost2 = 960000
@acot_tier8cost3 = 1152000

@acot_tier9cost1 = 1536000
@acot_tier9cost2 = 1920000
@acot_tier9cost3 = 2304000

@acot_tier10cost1 = 3072000
@acot_tier10cost2 = 3840000
@acot_tier10cost3 = 4608000

@repeatableTechBaseCost = 200000
@repeatableTechLevelCost = 200000
6 Comments
陈以恒  [author] 13 May, 2023 @ 5:54am 
@Ramos.C Yes, nothing has changed with these tech costs.
Ramos.C 11 May, 2023 @ 3:58am 
Still works with 3.8?
陈以恒  [author] 18 Jun, 2022 @ 8:21pm 
I played a game with ESC before with these changes and it felt fine. Repeatable costs were still 20000, although I barely researched those.
hypersot 18 Jun, 2022 @ 8:18pm 
I need this patch for ESC, I don't use ACOT.


Will let you know when I reach that far in research if I feel that it doesn't work that well.
陈以恒  [author] 18 Jun, 2022 @ 8:07pm 
I changed it intentionally, the thinking is that by the time you can research repeatables an extra 200000 isn't much. Do you think it should be lower? I'm still playing around with these values, especially the ACOT values I don't know about.
hypersot 18 Jun, 2022 @ 4:47pm 
Nicely done!

One question though,

the amount of @repeatableTechLevelCost in the original mod is 20k .. you have changed it to 200k , is that intended or a typo?

Thanks