Arma 3
342 ratings
Melee - Deprecated
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Data Type: Mod
File Size
Posted
Updated
112.224 MB
12 Jun, 2022 @ 1:01pm
4 Aug, 2022 @ 3:30am
6 Change Notes ( view )

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Melee - Deprecated

Description
⚠️ This version of Melee is deprecated. New version can be found here.



📕 Content
This mod adds melee weapons and combat to the game.
  • 5 Knives
  • 2 Axes
  • Entrenching Tool
  • Melee with Rifle/Pistol
  • Melee with Fists

⚙️ Configuration
Control
Default
Description
Melee (Double Tap, Toggle)
F
Toggles melee on/off.
Melee (Double Tap)
Hold for melee on.
Melee (Toggle)
Toggles melee on/off.
Main
SPACE
Main attack.
Alt
T
Alternate attack.
Kick
Scroll Down
Kicking.
Block
Scroll Button
Blocking.

Setting
Description
Enable Melee
Enables melee mode activation.
Damage Modifier
Damage applied is multiplied by this value.

🫂 Compatibility
✔️ If loaded with Breach, you will be able to breach doors by using melee weapons or kicking.
✔️ Bayonets are compatible with RHS M16/M4 and AK-74.
❌ Likely not compatible with other mods that have similar features.
❌ Not compatible with newer versions of this mod.

📖 License
✔️ Modify this mod.
✔️ Redistribute this mod in part or whole privately / within a unit.
✔️ Redistribute this mod in part or whole publicly with credits linking to this page.
❌ Port this mod in part or whole to games other than ArmA.
❌ Use this mod for commercial purposes.





These mods were developed by and for TheSpeshalPlatoon, you can find out more about us on our Website[thespeshalplatoon.com]

We're currently recruiting! so if you're looking for a group to play with or want to get in touch with us, we can be found on Discord[discord.gg] or TeamSpeak (if we're online)[http//ts3server]

[discord.gg]
[ko-fi.com]
Popular Discussions View All (2)
0
9 Nov, 2022 @ 7:49am
Melee kills does not count in statistics
KUCINGMADU
0
1
20 Oct, 2022 @ 7:42am
AI melee
Nexogamer401
87 Comments
Kiler Mansters 11 Jun @ 12:57pm 
they should make it official
Mike「マイク」 11 Nov, 2023 @ 3:46am 
1. Can be better by having one keybinding for the main attack and alternate attack instead of separating them.
2. Make the animation faster.
3. Need to change the fighting stance.
4. Include holstering for the weapon.
5. It would be nice if you have those stealth kill animation like in Webknight's Improved Melee System.
6. We need AI that also uses them.

By the way, would it be alright if you make a script version of it? It seems promising for PvP servers so that people that would join in won't be deterred due to having them kicked out due to it being required as a mod. If you don't mind servers (that accepts contribution) to use them.
SolarWarrior 21 Oct, 2023 @ 9:39am 
this mod definitely does some freaky stuff to the game
Redarmy 4 Oct, 2023 @ 11:00am 
getting errors every single time i kill AI or zeds. error BIS_FNC_INSTRING.. EXPECTED STRING.
Error says something about "leg". so some issue with it detecting hit on body part.

can this be ignored or will it pile up errors and slow my saved game down?
Reticuli 4 Sep, 2023 @ 1:42am 
That toggle acting as a button hold is really starting to wear on me. Getting shot after kicking a door down and not being able to shoot, only kick or smack them with the gun is problematic.
Reticuli 31 Aug, 2023 @ 4:38pm 
With Breach, any way to get doors to kick through in the direction of the kick even if they swing normally the other direction?
Iroquois Pliskin 22 Aug, 2023 @ 3:01pm 
can anybody tell me the weapon class, so I can add these to soldiers by script ?
Reticuli 17 Aug, 2023 @ 11:53am 
Seems like a punch or kick is too effective and an axe is not effective enough. For some reason, capslock, which I use for Hold, is also acting as toggle, and sometimes also gets stuck.
Bax 10 May, 2023 @ 6:53am 
@STyx2909
Thanks!
Iceman 4 May, 2023 @ 2:17am 
I'm having the axes in the launcher spot fire missiles.