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Can you make them mortals but increase the numbers and provide air support and some artillery maybe?. Otherwise, it's stupid to play with terminators who can simply be set off without fear of losses.
You've got good points, I'm gonna take a look at those.
Very enjoyable overall.
I had a couple of issues. One was when I found the hostages, I couldn't enter the warehouse. I saw them through the windows, and I didn't know I had to kill all the guys in the area. There was one guy hiding that took forever to find. I (literally) banged my head against the wall of the warehouse trying to get in (even tried driving the truck into the door), and looked across all the corpses for a key. I think the warehouse should be unlocked, or at least put a key on one the guards next to the warehouse. Or list the requirement of killing all nearby enemies in the Tasks list.
The other problem I had was when CSAT showed up after grabbing the plans. I hightailed it northeast into the forest, but was already running when the objective to escape popped up. I was past the objective marker and had to reload a previous save then wait nearby for it to trigger. Perhaps skip the Escape objective and just pop the new evac location objection?
I will take a look at the insertion part, probably keep the cinematic border until all units are unloaded as you're not supposed to disembark manually or command your teammates to disembark.
However I'm not too sure about the last part of your comment, you play has team leader with 3 teammates, you're not supposed to be in separates squads lol