Left 4 Dead 2

Left 4 Dead 2

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Wrinkle Map Bile Fix
   
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Game Content: Textures
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2022 年 6 月 7 日 上午 8:14
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Wrinkle Map Bile Fix

描述
This is probably the most useless fix mod ever. Yet... The most easiest to implement.

For some reason, the L4D2 Survivors don't load in their compress textures whenever they are puked on by a Boomer. All that was needed was to add a single line in each of the Survivors' respective head_it materials. As you can see, the difference is minimal.

What's more strange is that the L4D1 Survivors still use the compress textures when covered in vomit, so I don't know why the new crew wouldn't match...

So just to lay the foundation, this is a material mod. Texture mods may or may not conflict; depends if the texture mod you have edits the materials.

Fun Fact!
Stretchmap textures don't work in L4D! Only compress textures can work. Strangely, stretch & compress normal maps also don't work.
15 則留言
Joystick 2022 年 10 月 6 日 上午 4:27 
damn.. that's.. sad. Thank you for the answer
MSF  [作者] 2022 年 9 月 28 日 上午 7:25 
@Lebron Jeemes
For now, yep. The default Survivors don't have any values set to use stretchmap textures. Even if you made a mod that gave them said values, L4D2 wouldn't load them. I've tested it out with other Source games, like TF2 and SFM, and they work fine.
Joystick 2022 年 9 月 28 日 上午 4:06 
Yumzilla 2022 年 8 月 14 日 上午 3:12 
i dont get it.... how dose this chnage anything ?
Ballin' And I Can't Get Up 2022 年 7 月 27 日 上午 12:57 
when will you make a maria robotnik survivor mod for either zoey or rochelle?
Lebo 2022 年 6 月 30 日 下午 9:54 
make survivors blink?
Meraru 2022 年 6 月 9 日 上午 5:43 
Hope they implement all these little fixes into an update one day! thank you for sharing :)
RichardHafer♱ 2022 年 6 月 9 日 上午 5:29 
True, literally the most useless mod ever, but the small details is what makes things great!
Sherry 2022 年 6 月 7 日 下午 9:09 
Thanks!!
MSF  [作者] 2022 年 6 月 7 日 下午 6:38 
Both stretch and compress make up wrinkle maps, but the game only allows compress (as shown above.) But hey, compress is better than nothing!

If you'd like to learn more, there's a Wiki that goes over the details and implementations on Wrinkle Maps.