Arma 3
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D-Day: Operation Overlord
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Zeus
Scenario Type: Air, Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
120.640 MB
4 Jun, 2022 @ 10:45am
16 May, 2023 @ 9:03pm
16 Change Notes ( view )

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D-Day: Operation Overlord

In 1 collection by SkyDong
Sky's Workshop Collection
8 items
Description
D-Day: Operation Overlord
COOP: [1 - 60]


Get the Mod version here.


Click here for the Intro Cutscene.




Summary:
This is a fully persistent COOP CTI style campaign that can support from 1 to 60 players. This mission depicts a fictionalized version of the Allied airborne invasion of Normandy in WWII. You play as Charlie Company, (506th PIR), of the 101st Airborne Division. Your company's main task is to capture the town of Neaville and prevent German forces from pushing through to the beach on D-Day, June 6, 1944.


Features
  1. Fully Perstistent (Enable "Load Save" option in mission parameters).
  2. Over 20 Objectives / Tasks.
  3. Dynamic foot / vehicle patrols.
  4. Enemy Artillery.
  5. Cricket Clicker (Used to identify friend from foe).
  6. Fortification / Supply System.
  7. Voice Acting.
  8. Music.
  9. Cutscenes.
  10. Recruitable AI.
  11. Respawn via paradrop.
  12. Squad Leaders can deploy rallypoints.
  13. Approximately 2-3 hrs in length in multiplayer (much longer in singleplayer).
  14. Objectives cover entire map.
  15. Secondary and Tertiary objectives are optional, however, can have a direct impact on the mission.
  16. All mission details and hints can be found in your map under "log."
  17. Editable Mission Parameters.
  18. All squad leaders have access to zeus by default.

Installation
  1. Install listed required mods.
  2. Mission can be found under multiplayer >> Server Browser >> Select Server of choice or Host a LAN Server >> and the map "Neaville."
  3. Note: You may need to enable "Show Custom/All Missions" in the top right corner of the mission selection screen.


Hints

All hints can be found in your map under "log."


Cricket Clicker
  • Pressing the "U" key ,by default, will give an audible click that can be used to determine friend from foe.
  • Players will have to manually reply back, where friendly AI units will automatically reply if they are within 100 m.
  • Nearby enemy units will investigate this noise if they are within 50 m. This can be used as a distraction to lure the enemy out.
  • The Default key for your clicker can be configured in "Controls >> Configure Addons >> Overlord D-Day."

Command Menu

Only Squad Leaders have access to this menu. This menu includes the following sub-menus:
  1. Supply Menu:
    • Only the commander has access to this menu. Allows the commander to call in supply drops and distribute supply points used for fortifications.

  2. Recruit Menu:
    • Squad Leaders are able to recruit AI units with this menu (delivered via paradrop).

  3. Squad Menu:
    • Squad Leaders are able to remote control AI units and disable movement with this menu.

  4. Deploy Rallypoint:
    • Squad Leaders are able to deploy rallypoints with this command, which allows all group members, including AI, to teleport to the rallypoint (the unit must be in the "Dropzone" marker to teleport).

Build Menu
  • All players are able to construct fortifications with this menu.
  • The commander must first distribute supply points.
  • All menus can be accessed via the action menu with your mousewheel.

Intel
  • Intel can be found at the AA sites (Secondary Objectives).
  • Intel will reveal the location of hidden objectives (e.g., Radar Station, Artillery, etc.).
  • Secondary objectives are optional, but can have a direct impact on the mission.

Explosives
  • All enemy vehicles and AA will have a hold-action called "Place Explosives."
  • Allows players to attach explosives to vehicles without the need to carry any in their inventory.
  • After attaching explosives to a vehicle, players will then have an option to "-- TOUCH OFF BOMBS --" via their action menu (access with scroll wheel).
  • Multiple explosives can be placed and detonated simultaneously.

Respawn
  • All players will be paradropped back into the battlefield after respawn.
  • Each AA gun that is still alive will increase the probability that a respawn plane will be shot down by 4 percent.
  • Destroying AA guns reduces the chances of respawn planes being shot down.

Enemy Artillery
  • Until all artillery and mortar positions are destroyed, the enemy will be able to call artillery on allied units.
  • Locations of artillery and mortar positions can be revealed by finding intel at the AA sites.




Known Compatible Mods
  1. Ace
  2. TFAR


Post any issues or concerns you may have in the disscussion thread titled "Troubleshooting / issues."










Popular Discussions View All (1)
12
15 Nov, 2022 @ 7:31am
Troubleshooting / Issues
SkyDong
69 Comments
SkyDong  [author] 14 Jun @ 7:03am 
Não tem problema, estou feliz que deu certo! Tenho outras missões em meu perfil caso você tenha interesse.
Muito obrigado meu amigo, deu tudo certo, missão rodando 100% no dedicado, se tiver mais missões assim e puder mandar o link eu agradeço, grande abraço!
SkyDong  [author] 11 Jun @ 4:45pm 
Sim, claro. Verifiquei no meu servidor dedicado e não tive erros. Eu recomendo que você faça o seguinte:
1) Remova o mod e a missão autônoma.
2) Baixe novamente apenas o mod.
3) Verifique se o erro persiste (certifique-se de selecionar a versão mod na tela de seleção de missão).
4) Se o erro persistir, verifique se é um erro falso olhando os mapas no hangar. É onde as fotos deveriam estar.
se puderem me ajudar eu agradeço, queira muito subir no meu clã essa missão
pelo loucher do jogo eu consigo jogar normalmente, mas quando tento subir no servidor dedicado ele da esse erro do pics, mas é apenas no servidor dedicado
SkyDong  [author] 10 Jun @ 9:03am 
Verifiquei duas vezes e ainda está funcionando. O “Pics\briefing_map_1.jpg” está na mesma pasta para ambas as versões da missão. A imagem é apenas do mapa de briefing localizado dentro do cabide junto às cadeiras. Isso está aparecendo para você no jogo? Além disso, para a versão mod, tudo que você precisa fazer é carregar o mod no seu servidor e também se inscrever no seu pc. Então você verá a versão mod listada no mapa “WW2: Neaville (I44)” como “D-Day: Operation Overlord Mod”.
EU FIZ O SEGUINTE: abri o jogo no editor, criei o pbo, subi no dedicado com os mods mais o mod que voce fez cujo o link esta na descrição damissão e ainda continua o erro da pic
SkyDong  [author] 9 Jun @ 8:39pm 
A versão mod é igual a esta. A única diferença é que ele separa todos os arquivos grandes, como fotos e arquivos de áudio. Isso faz com que todos os arquivos grandes não precisem ser baixados do servidor quando você entrar na missão.
mas ai qual pbo uso? o que esta no mod?
SkyDong  [author] 9 Jun @ 8:21pm 
Eu vejo. Pode ser um problema com os arquivos não sendo carregados corretamente devido ao tamanho do arquivo da missão. Eu recomendo usar a versão mod ao executar em um servidor dedicado. O link para o mod está no topo da descrição.