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Red Bull Flick 2022 - Sky Platform [BETA]
   
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Game Mode: Custom
Tags: Map
File Size
Posted
Updated
153.437 MB
25 May, 2022 @ 1:08am
28 May, 2022 @ 9:20am
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Red Bull Flick 2022 - Sky Platform [BETA]

In 1 collection by z0ro4rk
Red Bull Flick 2022 - Playtest Weeks
4 items
Description
Red Bull Flick 2022 - Playtest Week 1
During June 2022 we will be hosting 4 public playtests.
Your feedback will help us to improve Red Bull Flick.

Playtests:
Week 1: May 30th - June 5th
Week 2: June 6th - June 12th
Week 3: June 13th - June 19th
Week 4: June 20th - June 26th

In Week 1 we will collect feedback for the current game mode. In the following weeks, we will change certain aspects of the game mode and ask you for feedback again.

Survey: https://forms.gle/tsiXDdQFmwscYemQ7

Play this map during Playtest Week 1 on the official Red Bull Flick Community Hubs on FACEIT.
https://www.faceit.com/en/organizers/e67811d2-a188-463d-9b21-cd44a5250f85/Red%20Bull%20Flick



Welcome to Red Bull Flick 2022
Red Bull Flick is a free-to-play 2vs2 amateur CS:GO tournament. Compete on 8 new custom-made Red Bull Flick maps and prove your skill.
In this gamemode you Fight for map control and use your environment and the special map mechanics.
Overcome your opponents by depleting your opponents Tickets.

Find more information on https://www.redbull.com/flick

Sign up to the qualifiers and practise the maps in the community hubs on https://www.faceit.com/en/organizers/e67811d2-a188-463d-9b21-cd44a5250f85/Red%20Bull%20Flick
Find more information on https://www.redbull.com/flick



Sky Platform [BETA]
Get ready for a boost. The Sky Platform boasts the latest advancements in Wing technology to help you reach new heights. With this unique mechanic you can rotate between capture points in mere seconds. Utility is more of a suggestion here, as movement is key. Grab your close ranged weapon of choice and soar headfirst into combat.



The Gamemode
- The Gamemode is 2vs2 Deathmatch, Best of 3
- Each Team starts with 100 Ticket
- There are 3 Capture Points on each map with only one Capture Point being active at a time
- The active Capture Point will change to another random one every 60 seconds

- Ticket will slowly diminish over time
- While controlling the active Capture Point, your Team will not lose Tickets over time
- Each respawn costs 1 Ticket (this is unaffected by the Capture Points)
- There will be visual and auditive Indicators to help you determine both the current and next active Capture Points

- The first Team to reach 0 Tickets loses the round



Additional Mechanics
- Respawn Points are randomized using a certain algorythm
- Players spawn with a pistol and the type is determined by the map
- Weapons can be picked up from holograms scattered on the maps. As the game progresses, weapon spawns improve in quality
- Utility and Med-Shots can be picked up from holograms near Capture Points
- Every map introduces different map mechanics that you can use to gain strategic advantage over the opponent team
- Falling Damage is disabled and Decals have been limited



How to Play
  • Subscribe to this workshop item
  • Create a CS:GO lobby with at least 4 players
  • Select Play CS:GO from the main menu
  • Select Workshop Maps from the drop down
  • Select the Red Bull Flick map you want to play and hit Play
  • Type mp_warmup_end in the host console to start the game!



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