Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Farlink | Combat Data-Link System
   
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2022年5月24日 2時12分
2022年12月21日 16時35分
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Farlink | Combat Data-Link System

解説
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Introduction
Farlink is a combat datalink system based off VTOL VR's F-45 datalink system (visual update coming later).

Features
- Infinite Paintable Targets
You can infinitely lock and scan targets for Farlink to paint onto the datalink.

- Lock Any Painted Target
Any target painted in the datalink you can lock onto.
To lock a painted target you must touch a target.

- Inspect Allies & Targets
Allows you to inspect Targets & Allies by touching them.

- Paint Targets For Allies
If you have a radar and an radar to xyz, which then allows you to paint targets for friendlies.
Requirements for this feature to work are:
An old radar setup (provided on example vehicle)
Target coordinates and mass output on channel 1,X | 2,Y | 3,Z | 4,Mass

How to use
Required blocks
1x Antenna (huge or large size is preferred)
1x GPS Sensor
1x Altimeter
1x Monitor (for visual and interaction)
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Credits
If you use this controller you agree to not claim this as your own and not to reupload this microcontroller and code.
If you use this on a creation credit is not needed only include it if you want.

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Special Thanks
Pinpoint Townes - Suggestions - Testing
Geesies - Graphic design - Testing
Fletch - Testing
Klaus - Testing
Semi Orbiter - Testing


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Enjoy!

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21 件のコメント
whitfieldathey 2023年2月25日 18時52分 
am i able to use this on my awacs with the awacs dish or do i need to use the included radar setup?
Vlad  [作成者] 2022年12月21日 17時37分 
Also insure you're on the latest Farlink version
Vlad  [作成者] 2022年12月21日 16時28分 
@282 Industries,
How can me and my friends use different frequencies when fighting each other so we can be on separate teams and not all seen as friendly?

A: Change the frequency on the microcontroller, should be called "Change Frequency".

Additionally how do you "paint" the target as i can't seem to be able to?

A: To be able to paint targets you need an old radar setup, there is an example on how it is setup on the example vehicle.
Broken Salvo 2022年12月20日 15時27分 
Additionally how do you "paint" the target as i can't seem to be able to?
Broken Salvo 2022年12月20日 15時22分 
How can me and my friends use different frequencies when fighting each other so we can be on separate teams and not all seen as friendly?
Vlad  [作成者] 2022年6月26日 10時57分 
I would have to add a property to turn it on and off, I'll see if I can add that today.
Borderline Autistic 2022年6月26日 6時19分 
Alright, thanks for responding, is there anyway to preserve the altitude function without using the auto-zoom? I'm fairly comfortable with Lua, but since the code is minified I'm having trouble reading it.
Vlad  [作成者] 2022年6月26日 3時26分 
Yes, it shares your altitude with your friendlies it's also used in range estimation, see the picture at the top.
Borderline Autistic 2022年6月25日 16時47分 
Is altitude used for anything other than map zoom?
Vlad  [作成者] 2022年6月20日 22時16分 
It's not possible at the current moment, since I can't differentiate between targets without having mass and to calculate mass I need old radars. I may attempt to make another way to differentiate with out using mass.