Total War: WARHAMMER III

Total War: WARHAMMER III

231 ratings
Ancestral Warriors Return The Underworld
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graphical
Tags: mod
File Size
Posted
Updated
591.012 KB
21 May, 2022 @ 12:18pm
22 Feb @ 9:08am
17 Change Notes ( view )

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Ancestral Warriors Return The Underworld

Description
Features
Ancestral warriors, despite being ghost units, left behind their corpses.
Now the souls of the ancestral warriors are returning to where they belong.






Compatibility
It should be compatible with any mod that doesn't change land_units_tables entries of the ancestral warriors.
Separated from my Bug Fix : Units VFX Effects mod to maintain full compatibility.




Credits
Thanks to H3ro for Asset Editor!
30 Comments
Molcarat  [author] 23 Feb @ 7:19am 
With patch 4.2, Ancestral warriors now officially disappears corpses, finally ending this mod.
I was confused because I didn't see anything about it in the patch notes, but it works anyway.
I'll leave this mod as well just in case, since the effects are different from vanilla.
代号gyt-B站 29 Oct, 2023 @ 11:31am 
thanks a lot
Molcarat  [author] 28 Oct, 2023 @ 11:41am 
@代号gyt-B站
Fixed it. It seems that some metadata can no longer be overwritten since patch 4.0.
代号gyt-B站 20 Sep, 2023 @ 8:53pm 
The animation meta seems disabled
Molcarat  [author] 9 May, 2023 @ 5:22am 
That mod was created because no other bug fix mods were available. Now the Community Bug Fix Mod exists, so I'll leave it to them.
Guvenoren 16 Apr, 2023 @ 3:01pm 
What happened to the VFX mod?
Molcarat  [author] 16 Apr, 2023 @ 12:07am 
Thanks, that feedback means a lot to me.


The update is complete, so if you still find bugs, please let us know.
Pat 14 Apr, 2023 @ 8:33am 
no worries, keep up the good work! Even though it might seem like a small detail, its one of my favorite mods :empirecross:
Molcarat  [author] 14 Apr, 2023 @ 3:42am 
Thanks for the report. Yes, CA reorganized the animation files and the mod to change the animation was destroyed.
Pat 13 Apr, 2023 @ 11:34pm 
hey, I love your mod and I really wanna keep using it but it seems update 3.0 has brought out a couple of bugs with this mod- 1) ancestral warriors start jumping over an invisible fence instead of playing attack animations 2) it seems they can route instead of just unbinding when their leadership falls too low