Sid Meier's Civilization VI

Sid Meier's Civilization VI

325 ratings
Take Over Production Queue
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Type: Mod
File Size
Posted
Updated
17.680 KB
20 May, 2022 @ 6:20pm
20 May, 2023 @ 12:48pm
8 Change Notes ( view )

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Take Over Production Queue

In 1 collection by Jewbery
野蛮 6 单人豪华套餐
16 items
Description
intelligently managed production queue

every city has a switch in production panel
reading files or quitting the game will close all switch by default

turning on the switch will intelligently take over the production queue
but cant set districts and build units automatically

will automatically update buildings and projects and automatically repair districts and buildings
low cost buildings will come first
the priority of the project is science, technology and culture
if the low power in the city, industrial projects will be the first

when the queue is full, the system will take the last item in the queue as the highest priority
to customize the loop projects
72 Comments
Vis 24 Jun @ 8:59am 
Is there a way to disable defaulting to projects once buildings are complete?
Jewbery  [author] 14 May @ 4:35am 
启用mod 不然看不见按钮
淫贱&十三姨 7 Apr @ 1:41am 
你好,找不到开关,请问在哪里?
鸦眼 4 Feb @ 2:49am 
没有任何按钮啊?
Nochilll 7 Jan @ 2:47am 
Very nice to keep lategame micromanagement to a minimum but it builds power plants that consume resources i need somewhere else
5ht羟色胺 4 Dec, 2023 @ 1:27am 
启用了这个mod,就不要同时启用任何能增加项目的mod,它会乱转项目
Xing 23 Oct, 2023 @ 8:00am 
与 可移除区域 共用时,可能会自己跑移除区域的项目把区域移除了
jiejilao 10 Sep, 2023 @ 5:30am 
我知道了。必须要重新创建新游戏。然后才可以看的到那个按钮。
jiejilao 10 Sep, 2023 @ 12:41am 
我也是没发现有什么按钮
戏颜虚言 27 May, 2023 @ 5:51am 
能设置屏蔽一下黄金时代MOD里的城市打包指令吗?