Total War: WARHAMMER II

Total War: WARHAMMER II

73 valoraciones
No More Yeeted Units
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Etiquetas: mod, Battle
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110.529 KB
16 MAY 2022 a las 3:42 a. m.
21 MAY 2022 a las 5:40 a. m.
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No More Yeeted Units

Descripción


This is a very simple mod that prevents cavalry and other high-mass units from sending units flying as they collide. Instead, units are flattened, knocked down where they were stood. This allows cavalry and high-mass units to engage more entities that otherwise would've waited to return to the formation.
19 comentarios
Satoru Gojō 19 NOV 2022 a las 10:47 a. m. 
What a yeetable experience I got from this.:steamthis:
scehr  [autor] 10 JUL 2022 a las 10:05 a. m. 
Jolly cooperation! :praisesun:
PanicDancer_NL 10 JUL 2022 a las 9:34 a. m. 
You sir, are a hero. Fixing a peeve of mine.
scehr  [autor] 12 JUN 2022 a las 7:48 a. m. 
Gloria! :praisesun:
Mosley was right 11 JUN 2022 a las 9:15 p. m. 
Glory to our yeetlord!
scehr  [autor] 26 MAY 2022 a las 5:42 p. m. 
Praise. :praisesun:
Purge8642 26 MAY 2022 a las 5:39 p. m. 
Let the yeet live on!
scehr  [autor] 25 MAY 2022 a las 5:45 p. m. 
Yes. :steamthumbsup:
BliVru 25 MAY 2022 a las 5:27 p. m. 
Does this mod affect units added by mods or or mods that already overhaul combat?
scehr  [autor] 24 MAY 2022 a las 6:16 a. m. 
There are no statistical changes. Cavalry and high mass units are engaged in fights with more entities sooner than if they flew away.