Total War: WARHAMMER II

Total War: WARHAMMER II

73 avaliações
No More Yeeted Units
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Marcadores: mod, Battle
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110.529 KB
16/mai./2022 às 3:42
21/mai./2022 às 5:40
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No More Yeeted Units

Descrição


This is a very simple mod that prevents cavalry and other high-mass units from sending units flying as they collide. Instead, units are flattened, knocked down where they were stood. This allows cavalry and high-mass units to engage more entities that otherwise would've waited to return to the formation.
19 comentário(s)
Satoru Gojō 19/nov./2022 às 10:47 
What a yeetable experience I got from this.:steamthis:
scehr  [autor(a)] 10/jul./2022 às 10:05 
Jolly cooperation! :praisesun:
PanicDancer_NL 10/jul./2022 às 9:34 
You sir, are a hero. Fixing a peeve of mine.
scehr  [autor(a)] 12/jun./2022 às 7:48 
Gloria! :praisesun:
Mosley was right 11/jun./2022 às 21:15 
Glory to our yeetlord!
scehr  [autor(a)] 26/mai./2022 às 17:42 
Praise. :praisesun:
Purge8642 26/mai./2022 às 17:39 
Let the yeet live on!
scehr  [autor(a)] 25/mai./2022 às 17:45 
Yes. :steamthumbsup:
BliVru 25/mai./2022 às 17:27 
Does this mod affect units added by mods or or mods that already overhaul combat?
scehr  [autor(a)] 24/mai./2022 às 6:16 
There are no statistical changes. Cavalry and high mass units are engaged in fights with more entities sooner than if they flew away.