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AH-94: Joint Operations
   
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35.766 MB
2022年5月13日 11時37分
7月25日 20時00分
145 項目の変更履歴 ( 表示 )
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AH-94: Joint Operations

解説
Help defeat a rebel uprising in the Khost region

• 8 player dynamic PVE campaign

• Optional side missions

• Enemy randomization

• Custom bespoke map

• Advanced AI scripting

• Fully voiced

by Ropkins
21 件のコメント
Ropkins  [作成者] 10月4日 14時15分 
@Shiznick Not sure, that’s strange. Are you trying to play in single player. This mod is for multiplayer lobbies. You can still play solo but you have to launch it through multiplayer
ShizNick 10月4日 4時25分 
Can anyone explain why it is that NONE I mean literally NONE of the mods show up in game. Yes they all downloaded from here.... Thanks a lot in advance!
Folklore "Jones" 2月14日 4時56分 
Hey Ropkins,

Great work on designing a mission that kept us engaged! We had a blast tackling those factories and clearing out the airbase. However, we hit a snag with one factory missing, which prevented us from completing the mission. To amp up the action, how about adding a total of five factories for us to take down? They're a blast to engage with, but keeping the minimum requirement at three would still provide a challenge without breaking the mission. As for the long trek to the FOB, while the enemies along the way added some excitement, the distance felt a bit excessive for helicopter travel. Perhaps consider making that leg of the journey optional or integrating a secret FOB closer to the last city to maintain momentum. Keep up the great work, and we look forward to tackling more missions!
Ropkins  [作成者] 2023年8月4日 9時24分 
@Mantis made some small changes for Mission 1

1st set of random planes have a 5 percent chance of spawning (unchanged)

2nd set of planes that protect the airport when it’s attacked went from 25% to 10%

And Radar Guided has been changed to heat seeker on all but one of each wave. One plane on each wave will still have 2 Radar guided.

That should help with the balance a bit. But If it’s too easy now I can tweak some more parameters
Ropkins  [作成者] 2023年8月3日 20時41分 
@Mantis You're talking about mission 1? I can look at the spawn rate for jets again, i think its pretty low right now though, like 5%. taking off Radar-guided missiles is a good idea though, I can defiantly do that.
Mantis 2023年8月3日 19時16分 
I think the jet spawn is still too much. If there were a ton of mountains to hide behind, it might be OK. Or if they didn't have radar-guided missiles. But fighting jets with radar-guided missiles in a mostly big open plain just isn't fun, and neither is sitting on your hands waiting for the AI to take care of things.
Ropkins  [作成者] 2023年4月3日 7時57分 
@Drizhina Ok cool, glad it’s fixed. That’s awesome to hear, I appreciate it!
Druzhina 2023年4月3日 5時37分 
Ropkins, thank you for the quick response! I played to test it and confirmed it's been fixed. This campaign is one of my favorites!
Ropkins  [作成者] 2023年4月2日 12時11分 
@Druzhina Should be fixed now. If you experience this again let me know. Thanks again
Ropkins  [作成者] 2023年4月2日 11時28分 
@Druzhina Thanks a lot. i'll take a look. Something might have changed on the back end after the recent updates