VTOL VR

VTOL VR

1,408 ratings
AH-94: Joint Operations
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
35.767 MB
13 May, 2022 @ 11:37am
14 Feb @ 12:45pm
144 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
AH-94: Joint Operations

Description
Help defeat a rebel uprising in the Khost region

• 8 player dynamic PVE campaign

• Optional side missions

• Enemy randomization

• Custom bespoke map

• Advanced AI scripting

• Fully voiced

by Ropkins
19 Comments
Folklore "Jones" 14 Feb @ 4:56am 
Hey Ropkins,

Great work on designing a mission that kept us engaged! We had a blast tackling those factories and clearing out the airbase. However, we hit a snag with one factory missing, which prevented us from completing the mission. To amp up the action, how about adding a total of five factories for us to take down? They're a blast to engage with, but keeping the minimum requirement at three would still provide a challenge without breaking the mission. As for the long trek to the FOB, while the enemies along the way added some excitement, the distance felt a bit excessive for helicopter travel. Perhaps consider making that leg of the journey optional or integrating a secret FOB closer to the last city to maintain momentum. Keep up the great work, and we look forward to tackling more missions!
Ropkins  [author] 4 Aug, 2023 @ 9:24am 
@Mantis made some small changes for Mission 1

1st set of random planes have a 5 percent chance of spawning (unchanged)

2nd set of planes that protect the airport when it’s attacked went from 25% to 10%

And Radar Guided has been changed to heat seeker on all but one of each wave. One plane on each wave will still have 2 Radar guided.

That should help with the balance a bit. But If it’s too easy now I can tweak some more parameters
Ropkins  [author] 3 Aug, 2023 @ 8:41pm 
@Mantis You're talking about mission 1? I can look at the spawn rate for jets again, i think its pretty low right now though, like 5%. taking off Radar-guided missiles is a good idea though, I can defiantly do that.
Mantis 3 Aug, 2023 @ 7:16pm 
I think the jet spawn is still too much. If there were a ton of mountains to hide behind, it might be OK. Or if they didn't have radar-guided missiles. But fighting jets with radar-guided missiles in a mostly big open plain just isn't fun, and neither is sitting on your hands waiting for the AI to take care of things.
Ropkins  [author] 3 Apr, 2023 @ 7:57am 
@Drizhina Ok cool, glad it’s fixed. That’s awesome to hear, I appreciate it!
Druzhina 3 Apr, 2023 @ 5:37am 
Ropkins, thank you for the quick response! I played to test it and confirmed it's been fixed. This campaign is one of my favorites!
Ropkins  [author] 2 Apr, 2023 @ 12:11pm 
@Druzhina Should be fixed now. If you experience this again let me know. Thanks again
Ropkins  [author] 2 Apr, 2023 @ 11:28am 
@Druzhina Thanks a lot. i'll take a look. Something might have changed on the back end after the recent updates
Druzhina 1 Apr, 2023 @ 10:36pm 
Mission 3 is unstable. This mission may become Mission Complete at the same time that OBJ1 Startup & Egress is cleared.
Ropkins  [author] 14 Mar, 2023 @ 4:50pm 
Major Update Release:

• Mission 3 Operation Interdiction II [BETA] Released

• Mission 1 bug fixes

• Mission 1 balance tweaks

• Mission 1 side mission spawn rate adjustments