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Map=FortRedstone;Muldraugh, KY
Map=ChristmasVillage;FortRedstone;Muldraugh, KY
Map=FortRedstone;Muldraugh, KY
"Note*: The Map= line ends with Muldraugh, KY, which must always be at the end of the Map= section" - by Indifferent broccoli
But it seems your particular map does the opposite.
this is so they can overwrite the base game map cells.
you cannot remove any map mods, the game will not load if that data isnt present however if Christmas village isnt appearing in game then leaving the mod on wont contribute any issues.
i dont know dude, when i set up servers i test all the map locations first. if its wrong, i hard wipe, fix and start over. if you added this midsave, and you dont want to loose progress then the reason it may not appear could be because you already generated the cell it belongs too. in that case there are ways to delete map chunks. i wont post links because i wouldnt expect anyone to follow rando sus links but if you google 'pz map chunk cleaner' you should find some stuff on github.
any reason why this one mod needs to be infront of muldraugh ky in the map load order compared to any others?
is this mod safe to remove?
is this mod fixable once its loaded in the improper order if I put it in the correct order??