Total War: ATTILA

Total War: ATTILA

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Medieval 1212 work together
   
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Description
These mods all work for me, have placed in load order many thanks to mod creators and there hard work for free.
I liked the mugens med sub mod but felt i need more time than just four seasons and also to allow tech to take about 1 year for civil at start and 2 for military. Also the battle mods do work together jons battle mod has nice gaps in lest trained infantry and heavies, realistic battle addresses the archery and cavalry and animated mod has the less heart attack in my opinion. A few little tweaks to lighting and unit cards and thats it.
Items (24)
Attila: Flora HD 1.0 (CEASED DEVELOPMENT)
Created by Celticus
Decided to make a version of Flora HD for Attila. This mod is different in that it actually retextures some of the terrain and trees to alter the color palettes of some envrionments. I was never happy with how Atlantic and Continental environments looked i...
Fixed Campaign Lighting
Created by DETrooper
Fixed Campaign Lighting: Have you ever wondered why Attila is so bright and sunny for such an apocalyptic game? According to some folks on the Total War forums back in 2015, Patch 3.1 for Total War: Attila broke the original campaign lighting/weather which...
Arcade graphical effects removal - Attila's version
Created by Boicote
This is the Attila's version of the mod I've created for Total War:Rome II ( http://steamproxy.net/sharedfiles/filedetails/?id=186924703 ). It aims to remove all the "cartoonie" graphical effects from the game, such as: IN THE CAMPAIGN MAP - The symbol...
animated_fightsoundfix.pack
Created by mai_tuoisang
This fix the no sound issue of molotovsoda vic's animated_fight mod. Only use this one and disable the other will solve the problem...
jon's battle for 1212.pack
Created by tigersugar
jon's battle pack is making battle chaotic and dynamic when the battle is started the units don't take formation just fight each other and sometimes help teammates like 1v2 1v3 (fight together or push back them to help the teammate) the units have a habit ...
Realistic Battle Pack
Created by Putler Is A Clown
A mod that adjusts some of the DB values to make battles look/play in a more realistic manner. Support me by donating if you want ;) paypal.me/LittleLoyal Description Features - Realistic cavalry movement - Realistic cavalry VS cavalry charges - Better uni...
GBJ Blood Mod Attila: The Purple Rivers
Created by Apis in Memphis
I've stopped supporting all my mods for TW. To all those who wish to take them for further development, I will only be glad if you continue this business, I wish you creative success, there will be one request from me if you take any of my mods, please lea...
More Historical Vanilla Child Emperors
Created by Imperial Italic G
A small mod idea I got during a campaign where I came across a recently liberated British faction with a child as the faction leader and thought that child emperors deserved more consideration especially considering their role in the twilight of the Wester...
MK1212_2xtechnology.pack
Created by sam.pidgeon
PUT THIS AT TOP END OF LOAD ORDER TO WORK ABOVE MAIN MEDIEVAL 1212 FILES This is a faster research rate submod for medieval kingdoms 1212 mod. which was created by Wiselet all credit goes to him i thought i just uploaded it on his behalf for anyone wanting...
Medieval Kingdoms 1212AD Submod - 12 Turns Per Year (TPY)
Created by Batmane
Credits Osgiliath This is a 12 Turn Per Year(TPY) version of the Medieval Kingdoms 1212AD mod. Place above other mods in the manager. Not immediately save game compatible. Tech and climate change are adjusted to 4TPY currently. Save game update Instruction...
Mugen's Medieval 1212 - 4Tpy Campaign SubMod/Overhaul Beta (14 New General Skills/ Huge Battles & Units Beta)
Created by Bubbl3Gum
I'm not the owner and creator, All credit go to Mugen234 for making this Submod of Medieval Kingdoms Total War. For the moment, i'm waiting to Add Mugen as contributor of the Mod. When it's done, he can answer all kind of question. New Units Link : https://...
Medieval Walls for 1212 AD and Age of Charlemagne (campaign map)
Created by Athanasios95gr
Medieval looking walls for European and Byzantine cities for the campaign map. Works for the 1212 AD mod, Age of Charlemagne and other medieval overhauls. Eastern walls seem fine so they remain unchanged for diversity and uniformity with the eastern campai...
Medieval Kingdoms 1212 AD Scripts
Created by DETrooper
MK1212 Scripts Component: This component contains all the scripts for Medieval Kingdoms 1212 AD, aiming to further enhance the gameplay experience with the addition of new mechanics and quality of life changes. This is a required component for MK1212's cam...
Medieval Kingdoms 1212 AD Base Pack - Campaign Alpha
Created by The_Yogi
MK1212 Campaign Open Alpha: It's been over 5 years in the making across 2 games, but the Medieval Kingdoms 1212 campaign is finally available to all! Our Open Alpha phase starts today. The campaign as it stands is obviously in an incomplete state, missing ...
Medieval Kingdoms 1212 AD Models Pack 1.v2
Created by The_Yogi
One of 9 models packs you need to have to play this mod. This is model pack 1 of 9 If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod. Recommended Mod Lo...
Medieval Kingdoms 1212 AD Models Pack 2
Created by Warman
One of 6 models packs you need to have to play this mod. This is pack 2 of 6. ======== ASSETS USAGE AND PERMISSION POLICY========= 1. This mod contains both original works made by the team, and Open Source Project (OSP) models. 2. All Original assets, incl...
Medieval Kingdoms 1212 AD Models Pack 3
Created by Warman
One of 8 models packs you need to have to play this mod. This is model pack 3 of 8 If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod. Recommended Mod Lo...
Medieval Kingdoms 1212 AD Models Pack 4
Created by Warman
One of 8 models packs you need to have to play this mod. This is model pack 4 of 8 If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod. Recommended Mod Lo...
Medieval Kingdoms 1212 AD Models Pack 5
Created by The_Yogi
One of 9 models packs you need to have to play this mod. This is model pack 5 of 9 If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod. Recommended Mod Lo...
Medieval Kingdoms 1212 AD Models Pack 6
Created by The_Yogi
One of 9 models packs you need to have to play this mod. This is model pack 6 of 9 If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod. Recommended Mod Lo...
Medieval Kingdoms 1212 AD Models Pack 7
Created by The_Yogi
One of 9 models packs you need to have to play this mod. This is model pack 7 of 9 If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod. Recommended Mod Lo...
Medieval Kingdoms 1212 AD Models Pack 8
Created by The_Yogi
One of 9 models packs you need to have to play this mod. This is model pack 8 of 9 If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod. Recommended Mod Lo...
Medieval Kingdoms 1212 AD Music
Created by DETrooper
MK1212 Music Component/Submod: The time has come. No longer will you be plagued by Roman music whilst crusading for the Holy Land. This music component of MK1212 currently replaces all Roman and Eastern battle/campaign music with tracks from a variety of T...
Where Be The Big Dog 1212 Battle mod
Created by Vaderming
This is a battle mod for 1212 mod, infantry and cavalry units more open as this is war not trooping the colour. Units clash better and move in to each other and are more fighty fighty, arrows cause knock down and slow advancing troops cavalry hit more hard...
In 1 collection by Vaderming
medieval 1212 mercs
29 items