Crusader Kings II

Crusader Kings II

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Bunch of Bloodlines
   
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Tags: bloodline
File Size
Posted
Updated
11.993 MB
9 May, 2022 @ 9:56am
29 Jul, 2022 @ 10:21pm
13 Change Notes ( view )
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Bunch of Bloodlines

In 1 collection by GoonManJones
GoodManJones' CK2 Mods
9 items
Description
Description:
A mod that adds several decision-unlocked bloodlines available to the player. Narrative events are being added to these decisions.

Compatibility: This mod does not edit any vanilla files and should be compatible with most others mods that are not total conversions. This is multiplayer compatible, but not compatible with achievements (you can still play on Ironman, though).

Manual Download Link:
https://www.dropbox.com/sh/7ebh42dcsb51ust/AABQ_y6PPguxlvhKtgJtcfO-a?dl=0

This is the NEW VERSION of my mod Bunch of Bloodlines (will be continually updated)
CK2+ Compatible Version here: https://steamproxy.net/sharedfiles/filedetails/?id=2832497122

These bloodlines will make you a bit overpowered so make sure to play with defensive pacts if you want more of a challenge. (not balanced)

These decisions become available to the player only as high-priority decisions, based on pre-set culture and title/land requirements. The intention of this mod is to offer a historical/ ahistorical experience and objectives to the player based on their character and geographic area. The idea was to add more bloodlines, because they are in my opinion one of the most fun parts of CK2, as well as give rewards for certain conquest goals similar to the mission tree in EU4. Some of the bloodlines available to create have new icons to add more flavor and diversity to the overall feel of the bloodline list. The new decisions can also add new custom traits to your character to give boosts to opinion, prestige, combat modifiers, etc.


Current Features:
The mod currently features unique decisions and bloodlines for the following cultures/ titles (most recently added will be listed first):


Latin Group:
- Italian: Duchy/ Kingdom of Sicily (Normans can do this one too), Florence (Bank, Machiavelli event chain), Venice (Marco Polo Event Chain), Duchy of Milan to Italy
- Sardinian: Duchy of Sardinia to Kingdom of Sardinia ----> eventually Empire of Sardinia-Piedmont
- French: Kingdom of France to Empire of Francia to Napoleon's Empire, English Invasion, and Nostradamus inspired event chain Bloodline.
Make sure you read the installation instructions if you choose to use it.
- Dalmatian: focused on playing as the mercantile Republic of Ragusa
- Occitan: focused on forming the Kingdom of Aquitaine and expanding into Burgundy + fighting the French/ Franks


Magyar:
- Hungarian (this is more historically based around the settling as feudal Catholic kingdom)
(There is also a folk tale event chain with bloodline)

North Germanic Group (no events yet):
- Norse (primarily geared towards Germanic Paganism)
- Swedish (religion doesn't matter)
- Danish (Catholic focus)
- Norwegian (Catholic focus)

Celtic Culture Group (no events yet): (all Celtic Bloodlines available regardless of religion)
- Irish
- Scottish/ Pictish
- Welsh
- Breton

East Slavic Group (no events yet): (can follow the path of Slavic paganism or more historical Orthodox Christianity)
- Russian
- Ilmenian
- Severian
- Volhynian

Byzantine/ Roman Empire:
(Decisions are available to characters of this culture to choose a Roman dynasty/ figure to claim descent from. CAUTION: Not all families are available to all cultures below. Also, you can only claim descent from one family, so the other family bloodlines will become unavailable once you choose one, so choose carefully!)

(These decisions also require the player to be either Catholic, Orthodox, Hellenic, or Reformed Hellenic.)
- Roman
- Italian
- Greek
- Armenian
- Georgian
- Lombard
- German
- Frankish
- Suebi
- Dalmatian
- Arberian
- Sardinian
- Berber

(Several additional decisions are unlocked regardless of culture when the player holds the Roman/Byzantine Empire)
- Raise the Moral Authority of Orthodoxy to claim the blood of Theodosius the Great
- Take Mesopotamia/ Armenia like Trajan
- Take the Conquests of Justinian and Belisarius( Italy, Sicily, Africa, and Southern Iberia)
- Take Gaul (Francia) like Caesar
- Take Brittania as Agricola did


MISCELLANEOUS GROUP, (culture and religion play no factor in the availability of these bloodlines, also these aren't meant to be taken too seriously) Bloodlines are listed with a brief summary of requirements:

- World Strider Blood - own literally every province on the map. good luck! :^)
- Fertility Blood: awarded for having many kids (1st tier requires 10 kids, 2nd tier requires 25 kids)
- Wealth Blood: awarded for amassing 10,000 ducats (15,000 for merchants, with distinct bloodline)

Next Planned Update:
Norman Culture with several different bloodline trees. Also adding additional paths for French culture

Conclusion:
That's all for now!

Thanks for stopping by, and more bloodlines and decisions will be added periodically.
(ALSO EVENTS WILL START TO BE ADDED TO NEW BLOODLINES AS WELL AS OLD ONES) i didn't know how to make them before lol

(Feel free to suggest which cultures/ titles to add bloodlines for in the suggestion thread in the mod's discussions. This is my first mod so suggestions are appreciated greatly)










Popular Discussions View All (3)
5
20 Jun @ 4:41pm
Suggestions/ Requests
GoonManJones
3
10 May, 2023 @ 4:42am
Bugs/ Issues you have found
GoonManJones
24 Comments
Andrew42 8 Apr @ 11:47pm 
@ThePinkGrim The Danish get multiple new decisions, being Norse as danish, being a king as danish, and completely controlling Denmark as danish should show decisions. You should at least see one once you become danish unless someone in the world has taken the Norse King decision.
ThePinkGrim 8 Apr @ 9:01am 
Hi, the description says there are separate bloodline decisions for Danish/Norwegian culture - focusing on Catholicism - but no new decisions appear when converting to Danish culture. Is this a bug or are those decisions an upcoming feature?
bplooper 6 Jun, 2023 @ 11:17am 
when is this next getting updated?
rhinosftw 28 Oct, 2022 @ 7:14pm 
this is kinda cool i guess
GoonManJones  [author] 8 Aug, 2022 @ 9:56am 
@선택장1애 All good man. Just happy you were able to get it working. Have fun!
김대원 7 Aug, 2022 @ 3:31am 
My bad, you were right. It works fine. It was a single city in nice that was the problem.
GoonManJones  [author] 6 Aug, 2022 @ 11:38am 
I also didn't experience any issues with the Scandinavian Empire. I would recommend double checking to make sure you control every single holding in each county as that is what the completely_controls condition is checking for. If a merchant republic like Genoa, for example, has even a single city in one of Francia's Mediterranean provinces, then the game won't recognize that you have completely controlled the territory.
GoonManJones  [author] 6 Aug, 2022 @ 11:27am 
@선택장1애 I just ran a quick test game and had no issues with the bloodline for Francia do you mind sending me a copy of the save game so I can try to look into the problem further?
김대원 6 Aug, 2022 @ 9:24am 
I control all of francia but it seems like the mod or the game doesnt recoginizes it to let me get the bloodline. I had similar problems with getting all of scandinavia or something
GoonManJones  [author] 1 Aug, 2022 @ 2:13pm 
@ftsces
No clue if I'm being honest. I have not played HIP in some time and am not super familiar with its changes in regards to compatibility. I would recommend just trying it out. In most cases, this mod works well with others, as it doesn't touch any vanilla files.