Arma 3
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Aggropolis V.2 (test) VANILLA Zeus Comp
   
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Data Type: Composition
Meta: Dependency
File Size
Posted
466.574 KB
8 May, 2022 @ 6:16pm
1 Change Note ( view )

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Aggropolis V.2 (test) VANILLA Zeus Comp

Description
ZERO dependency, 100% vanilla comp.

Temple Mountain with ramps, stairs, fortifications, etc. Beneath the hidden staircase at the center is a fully enclosed barracks, warehouse, and bunker. It is based on the Greek Acropolis and was designed to fit the theme of ancient ruins in Altis. Called "Aggropolis" because of how aggravating it was to line up the pieces without clipping them wrong. It took roughly 2 weeks on and off to make the original, and one day to downscale it to this version. (Large V.1 had minigun turret defenses, like a kilometer of tunnels, about 40 different rooms filled with over 150 AI defenders. Lag.)

95% scripted Simple Objects means it induces MINIMAL lag. Tested on several public servers to prove high performance. If you have frame rate issues REDUCE view distance and REDUCE AI. These both have far more effect on game performance than this comp alone.

Found under Custom Compositions, Steam subscribed content/
Advertisements/Aggropolis V.2 (test)
Intended for use in Script=2 servers, see Details below.

This is a TEST unfinished empty composition. One of about 10 two-click instant mission comps I have in the works. There is a scripted clearing mission for the secret bunkers but I will not release it until I can fix the lag issue. (It's BI's fault for horribly optimizing their game). AI need a script in order to "use" tunnels and for that you need one of the few remaining script=2 servers that are so popular.

HOW TO USE:
Subscribe.
Restart Game.
Load Altis map.
Enter Zeus interface.
Select comp from: Custom Compositions, Steam subscribed content/Advertisements/Aggropolis V.2 (test).
HOLD ALT to snap comp to position.
Left Click.
Do not click any buttons or ALT-TAB during lag spike or PC will have an aneurism.
Success!

Usable in unscripted Zeus HOWEVER, if you are not in script=2 enabled Zeus, 95% of the objects will not be simple objects! (Read, more lag.) Ask BI to unlock their fricking servers for us, there's 50-70 completely empty useless Official Servers servers open at any given second.

This temple isn't done yet! Have thoughts or ideas for it?
Join Kestrel Comps Discord
make requests, collab on new things, share script discoveries, and learn how to make your own custom content!

https://discord.gg/6DrgM2zQtf

_______________________________________________________________

You are free to use my comps however you want, but I would appreciate it if you would credit/link my workshop page and YouTube if you reupload it or use it in your own work.
______________________________________________________________
Check out my workshop page for more unique vanilla compositions: https://steamproxy.net/profiles/76561198167812994/myworkshopfiles/?appid=107410

Check out my YouTube channel for unique Arma 3 content! https://www.youtube.com/channel/UC1fLzfBRW4zS6WNiSBCTDKg
19 Comments
Kestrel YT  [author] 20 Aug @ 5:04pm 
disable all snap options in the menu, and try again. you cannot snap this to ground except ingame with Zeus. In Eden, you have to manually move the comp as one large piece
Lucky Boy 16 Aug @ 7:15pm 
How to i snap the this to ground because if i try to it messes it up
Kestrel YT  [author] 16 Nov, 2022 @ 7:22pm 
theres really no way to make this a single item without a massive script or extensive modding... however you could spawn all the items at once using a vanilla script.
Barbituate King 2024 16 Nov, 2022 @ 11:45am 
somebody got to make a prop version of this
stewfly92 10 Jul, 2022 @ 9:39pm 
HECK YEAH
Kestrel YT  [author] 10 Jul, 2022 @ 8:17pm 
On another note, I've recently discovered the asset classes for the Kavala and Oreokastro castle objects, usable in vanilla Eden and pub Zeus, will be releasing them soon. These 16 new parts open up a lot of potential for new compositions and map locations!
Kestrel YT  [author] 10 Jul, 2022 @ 8:15pm 
Cool! Join the discord linked above and share the pics, I'd like to see it
stewfly92 10 Jul, 2022 @ 7:56pm 
It worked very well. I have a nice screenshot of it and the players liked it. I explained you made this and not me. ;]
Kestrel YT  [author] 10 Jul, 2022 @ 6:06pm 
Nice! Never thought of trying it in that spot. Let me know how the injector version goes, I have not tried that yet on this comp myself.
stewfly92 9 Jul, 2022 @ 5:40pm 
this looks really nice inside kavala castle. gonna try this out in pub zeus with sqf injector.