Cities: Skylines

Cities: Skylines

82 ratings
JP_JMOD Ichigaya Area Pack:Building A 防衛省市ヶ谷地区:A棟
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
5.694 MB
7 May, 2022 @ 4:57am
7 Jul, 2022 @ 12:25am
5 Change Notes ( view )

Subscribe to download
JP_JMOD Ichigaya Area Pack:Building A 防衛省市ヶ谷地区:A棟

In 2 collections by sanyu321
日本 自衛隊/屯駐地(JP_Self-Defense Force)
68 items
Sanyuの日本風アセット(Sanyu's Japanese assets)
47 items
Description
This is Building A in the Ichigaya Area of Japan Ministry of Defense.

Explanation
Search "Ichigaya" or "JMOD" on Find It!

Prev:Main Gate↗️
Next:Buliding D↗️

This is the third work of the set of the Ministry of Defense Ichigaya area.
I'm sorry it took me so long. This is my first time to make a building, so it is not a detailed model. There are a lot of pictures, but most of them are only of the front.

Building A is the largest government building with the largest helipad in Tokyo. It is the central axis of defense and is used by the Minister, internal departments, the Joint Staff Office, and the land, sea, and air staff offices of the Ministry of Defense.

Defense Agency Building A: Information
B2 and below: Central Command Center
B1-5th floor: Ground Staff Office (2nd floor is an auditorium)
6th floor: Joint Staff Office, Maritime Staff Office, and Interior Offices
7th-9th floor: Maritime Staff Office
10th floor: Joint Staff Office, Internal Affairs Bureau, Defense Acquisition Agency
11th floor: Minister, Vice-Ministers, Parliamentary Secretaries' Office, First Ministry Council Office, and Internal Departments
12th floor: Internal Departments
13th floor: Internal Affairs Bureau, Intelligence Headquarters
14th-19th floor: Air Staff Office

Translated with www.DeepL.com/Translator (free version)

Naming
JP_JMOD Ichigaya Building A 市ヶ谷地区庁舎A棟
JP_JMOD Ichigaya Building A Door 市ヶ谷地区庁舎D棟裏門

(Mechanical translation)

This asset was made by sanyu321.
10 Comments
sanyu321  [author] 12 Jul, 2022 @ 3:33am 
@WTigerTw 我基本上只用底線,懷疑是Find it沒辦法搜尋到資產名稱(只能搜尋到遊戲內顯示的資產名跟說明欄)?
至於那個BUG不確定有沒有遇到,但之前都是直接無視缺失的資產存檔,接著下次重開就等於該資產沒有被存到不會有問題就是了(跟Prop或是載具差不多)…可能還要研究一下
WTigerTw 11 Jul, 2022 @ 10:00pm 
名稱的話可能是資產的名稱有"-"這樣的符號。建築跟PROP的名稱盡量用"_" 而不要用"-"因為後者在建築跟PROP的名稱時 find it 會找不到。但如果"-"放在描述裡面好像就不太會有問題
WTigerTw 11 Jul, 2022 @ 9:56pm 
目前我知道的只有建築會發生問題,prop跟vehicle不會有問題,如果改名了就只是LSM會說缺東西但都開得起來。
WTigerTw 11 Jul, 2022 @ 9:54pm 
因為我之前做船 (template是建築)的時候也發生類似的狀況,就是我先做了一個試作版的建築放到遊戲中存檔,結果下一次我做好了完整版的資產後我直接在local folder把試作版的刪掉了‵,結果一開存檔savegame就一直出 object reference bug, 然後loading screen mod一直跳simulation failed的紅字因為她找不到那個名稱的資產。 我後來是隨便匯了一個資產但把他的資產名 (不是檔名)存成跟不見的那個東西一模一樣的名字(然後是一樣種類的建築)後遊戲就被騙過去可以成功開起來了。開完把有問題的東西拆掉在重新存檔後之後就都能正常開。
sanyu321  [author] 11 Jul, 2022 @ 9:23pm 
@WTigerTw 抱歉。因為之前名稱設定的問題,似乎輸入JMOD沒辦法出現(沒有統一到),之後應該是不會有改名字的問題了(我以為最多建築消失而已?)w
WTigerTw 11 Jul, 2022 @ 8:14pm 
那個.....可以的話希望下次更新資產的時候盡量不要改名字,因為asset name被改掉的話很容易出object refernece 的bug,我花了快1小時才修好我的savegame QAQ
sanyu321  [author] 17 May, 2022 @ 3:31am 
@紅茶伯爵 感謝支持!(人*´∀`)。*゚+
紅茶伯爵 16 May, 2022 @ 9:03am 
哇!! 大大您真的做出了防衛省大樓!!
太感謝了
sanyu321  [author] 16 May, 2022 @ 5:22am 
@Nicky 謝謝!!:steamhappy:
NiKABE 15 May, 2022 @ 8:03am 
挖這真的太酷了