RimWorld

RimWorld

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[LTS]Ammunition - Simple Ammo Pack
   
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Mod, 1.3, 1.4, 1.5
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664.130 KB
4 May, 2022 @ 4:36am
29 Mar @ 9:51am
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[LTS]Ammunition - Simple Ammo Pack

Description




The Simple Ammo pack provides just the very basics of ammo management, weapons will fire their original ammunition based on their vanilla stats, and ammo are more general purpose and is primarily based on tech level (e.g. Industrial Ammo, and Spacer Ammo).

[ko-fi.com]



Damage profiles for weapons remain unchanged, and what type of ammunition a weapon requires has no effect on the weapons stats, this ammo pack is made strictly to only provide a rudimentary ammo management system.


Each weapon will require the appropriate type of ammunition based on their tech level (e.g. Industrial ammo and Spacer ammo), the only exception being explosives, explosives will require explosive ammo.


Perhaps you'd like to check out other ammo packs:


The Advanced Ammo pack provides a more in-depth take on ammo management, where ammunition provides its own damage profile, while still based on the vanilla damage profile, this version includes ammo calibers (e.g. 9mm and 12 Guage), as well as ammo variety (e.g. 9mm FMJ, 9mm HP, 9mm AP), each ammo variant having their own unique effect.

Other ammunition packs:
  • Just Another Ammo Pack – Adds additional ammo that does not exist in the Advanced Ammo Pack (e.g. 40mm grenades, .308 Winchester, etc.).


Note: Any inaccuracy in the following list of translations is not our responsibility, for corrections, please contact the translator through their workshop page.
  • None at this moment


Partial Incompatibility list:
  • None at this moment
Incompatibility list:
  • None at this moment


Q: Why can't my pawns shoot?
A: Make sure your pawns have a kit equipped, and said kit has ammo.

Q: Can I mix and match different ammo packs?
A: Yes! there should be no hard incompatibilities between ammo packs, just make sure to go through your gun list and configure them properly.

[discord.com]

ELIF_ – art
Shotty – testing

Many thanks to the folks over at Yggdrasil and my friends for their support

Code by LTS, art by ELIF_ and everything owned by LTS. Contact LTS for any inquiries.
Rimworld is owned by Tynan Sylvester.


  • None at this moment
192 Comments
然提携夜灯 13 hours ago 
good mod. Don't drop it plz
Donoya 15 Jul @ 7:52pm 
Actually, this would probably be a change in the framework, not the content portion. I'll post it there just in case.
Donoya 15 Jul @ 5:42pm 
Is there any possibility to add a config to remove the need for ammo kits? I would really REALLY appreciate it. It's the ONE thing that keeps me from using this mod. After all, why would you need to store arrows in a pouch and not, say, a quiver? Or better yet, why can't you just shoot an arrow you're holding in your hand? Why do you have to have a pouch to use ammo? If you have an inventory regardless of the pouch, it makes no sense. And for tribal games with seeds please, you can't get cloth as easily, so you can't use your bows. It's a really infuriating system.
Maid in Abyss 9 Jul @ 3:27pm 
There doesnt seem to be a way to make ultratech ammo / Beyond our reach weapons always use ultratech even when the ammo type is disabled
SpyroThyKing 8 Jul @ 6:02pm 
you should add in a "catch all" ammo type for any ranged weapons that don't get tagged for some reason. You can even call them "Report Me" Darts or something lol
Dizzy Ioeuy 5 Jul @ 12:18pm 
Just stopping in to say how much I FREAKING LOVE this simple ammunition mod! THANK YOU!
U-boat[BY] 23 Jun @ 4:09am 
Recent playthrough have problem with Hellcat from Anomaly DLC, hellcat not appear in ammo configuration so it doesn't use ammo and can't shoot. Looked in config, but only one gun from Anomaly present is Nerve Spike, new flamethrower and hellcat rifle can't be changed for usable ammo
loyalChaos 3 Jun @ 7:50pm 
For some reason, the gizmo does not appear for some pawns that have the kits equipped. Forced or unforced, they equip the kit, grab ammo, but even though the ammo disappears, their is no UI in the bottom that says they have ammo. They will not shoot either.
vortexspamzatism 23 May @ 9:01am 
do shotguns shoot buckshots in this one?
CatacombKing 30 Apr @ 2:57pm 
i was unable to fill my kit despite having ammo for it and discovered it was due to my pawn not being assigned to "basic" task. Not sure if this helps but there it is.